SP guide for BowMasters (jump)

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SP guide for BowMasters (jump)

Post  Joncwl on Sat Apr 07, 2012 2:47 am

Guide taken from http://www.basilmarket.com/forum/2203437/0/Ascension_Bowmaster_Skill_Build.html

credits go to bluebomber24

First Job Ascension Build

Level 10 - 1 Arrow Blow (1)
Level 11~15 - 3 Archer Mastery (15)
Level 16~19 - 3 Arrow Blow (13)
Level 20 - 2 Arrow Blow (15), 1 Critical Shot (1)
Level 21~26 - 3 Critical Shot (19)
Level 27 - 2 Double Shot, 1 Critical Shot (20)
Level 28~30 - 3 Double Shot (11)

End Results:
Max Everything
11 Double Shot

Notes:

1) This is the Arrow Blow first build. If you want to go Double Shot first, just switch Arrow Blow points with Double Shots'.
2) The reason I belive Archer Mastery should be taken first is because you should be able to breeze through those early levels. As the leveling curve increases, having more range and moving speed first will be more beneficial than having more power first.




Second Job Ascension Build

Level 30 - 1 Iron Arrow/ Arrow Bomb (1)
Level 31 - 1 Bow Mastery (1), 1 Hawk/Eagle (1), 1 Double Jump (1)
Level 32~37 - 3 Mastery (19)
Level 38 - 2 Booster (2), 1 Mastery (20)
Level 39 - 3 Booster (5)
Level 40 - 2 Soul Arrow (2), 1 Booster (6)
Levle 41~46 - 3 IA/Bomb (19)
Level 47 - 2 Final Attack (2), 1 IA/Bomb (20)
Level 48~53 - 3 Final Attack (20)
Level 54~56 - 3 Physical Training (9)
Level 57 - 2 DJ (3), 1 PT (10)
Level 58~59 - 3 DJ (9)
Level 60 - 2 Booster (Cool, 1 DJ (10)
LLevel 61~66 - 2 Booster (20), 1 SA (Cool
Level 67 - 2 SA (10), 1 Hawk/Eagle (2)
Level 68~70 - 3 Hawk/Eagle (11)

End Results:
Max Everything
11 Hawk/Eagle

Notes:
1) SA and Booster arn't synced up as well. I am not going to figure out a combination to fix this.




Ascension Third Job Build - Arrow Rain First

Level 70 – Inferno (1)
Level 71 – 3 MB (3)
Level 72 – 2 MB (5), 1 Arrow Rain (1)
Level 73 - 2 AR/E (3), 1 Phoenix (1)
Level 74~78 - 3 AR (18)
Level 79 - 2 AR (20), 1 Inferno (2)
Level 80~85 - 3 Inferno (20)
Level 86~91 - 3 Concentrate (18)
Level 92 - 2 Con (20), 1 MB (6)
Level 93~95 - 3 MB (15)
Level 96~101 - 3 Phoenix (19)
Level 102 - 2 Dodge (2), 1 Phoenix (20)
Level 103~104 - 3 Dodge (Cool
Level 105 - 2 Dodge (10), 1 Puppet (1)
Level 106~109 - 3 Puppet (13)
Level 110 - 2 Puppet (15), Arrow Drain (1)
Level 111~116 ~ 3 Drain (19)
Level 117 - 2 Strafe (2), 1 Drain (20)
Level 118~120 - Strafe (11)

End Results:
Max Everything
11 Strafe

Notes:
1) This is the Arrow Rain first build, see Chibi's guide for reasons for this build. If you want to go Strafe early see Chibi's guide when its updated but DO NOT put more than 11 points in Strafe.
2) 1 Point in Phoenix early is mainly because in this build, you will be standing in one spot and the extra flexible mob damage helps.
3) If you want to go Infenro fist, switch Inferno's SP points with Arrow Rains' at the appropuate level.

Ascension Bowmaster Build

Level 120 - 1 Hurricane, 1 Advanced Final Attack, 1 Bow Expertise
Level 121 - 1 Marksmanship, 1 Ultimate Inferno, 1 Spirit Link
Level 122 - 2 SE, 1 Elite Puppet
Level 123~124 - 3 SE (Cool
Level 125 - 2 AFA (3) 1 SE (9)
Level 126 - 134 - 3 AFA(30)
Level 135~143 - 3 Expertise (28)
Level 144 - 2 Expertise (30), 1 Hurricane (2)
Level 145~153 - 3 Hurricane (29)
Level 154 - 2 MMS (3), 1 Hurricane (30)
Level 155-156 - 3 MMS (9)
Level 157 - 2 SE (11), 1 MMS (10)
Level 158~164 - 3 SE (30)
Level 165~173 - 3 SL (28)
Level 174 - 2 SL (30), 1 Illusion Step
Level 175~183 - 3 IS (28)
Level 184 - 2 IS (30), 1 ePuppet (2)
Level 185~188 - 3 ePuppet (14)
Level 189 - 2 Player's Choice, 1 ePuppet (15)
Level 190 Onward is player's choice


Notes:
1) A person can choose to get Illusion early for the defense, small boost in damage and coordination with dodge. A player who wants IS early should put a total of 5 points into it. The time of IS will be synchronize with level 9 SE and remains so until close to level 160.

2) Before maxing Illusion Step and Elite Puppet, a player can choose max Maple Warrior. However, the more you train with other people the less beneficial this option would be since many other jobs will have MW already.

3) Based on the current builds, a Bowmaster is unable to max all of the skills given to them. However, it is possible to max all with the +1-2 Skill and/or Decent Combat Orders. These can be obtained through potentials or the Leafre Codex. Using this method, at level 19X a BM could optimally have up to 24 extra SP points to spend on their remaining skills.

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Joncwl
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