[Ultimate] Alliance Unbound Guide v.107

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[Ultimate] Alliance Unbound Guide v.107

Post  Joncwl on Sat Apr 07, 2012 4:16 am

cheers to vic for posting these on the hellbound forums first.

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The Alliance is gaining ground, the Resistance is stronger than ever, and a new evil is rising in Elin Forest! Your favorite areas will find new life, otherworldy visitors will test your limits, new battles will help you reach untold heights, and the Alliance will take its first steps toward victory in the all-new Alliance Unbound update!



Features:
The Resistance is more powerful and mobile than ever before, driven by their newfound commitment to the Alliance. No one will stand in their way!

Aran and Evan are gearing up for a good fight. They've gotten even stronger and they are ready to unleash their fury on the despicable servants of the Black Mage!

The fairies of Ellin Forest hold a secret you'll never believe! A whole new tale of corruption and evil unfolds before you beneath the forest canopy. Rescue the occupants of Altaire Camp from the fast-approaching darkness...if you can!

Rumors are bubbling up from the New Leaf City of Masteria about...aliens?! Exclusive global MapleStory content is coming your way at warp speed!

Exciting updates are on the way for your favorite MapleStory game modes Monster Carnival, Nett's Pyramid, Ghost Ship Dual Raid, Mu Lung Dojo? You name it! Get ready to face a whole new set of challenges in Maple World!

Dying for some great new items and some fun new ways to level up? You got it! Alliance Unbound is filled with events that will satisfy everyone; newbies and veterans alike!

Credits go to OrangeMushroom Blog, Leafre.net, Maple Wikia and GMS patch Notes



Please read below for the new skill updates that come with the patch, please click on 'spoiler' to view the new skill updates


* New Mastery Books were added, and some Mastery Books became obsolete. You can be compensated for obsolete Master Books by talking to NPC Maple Administrator.
* To receive the free SP Reset Scrolls, players must complete the new Awakening event (Pre-req quests: Birth of Alliance quests).


* Auras can now be stacked.
* The attack range of Blow type skills has been increased.
* The effects of attack skills have been improved.
* The Advanced Dark Chain skill and the effects of Dark Chain have been improved.
* The changes do not apply in Battle Mode.
* Upon advancing to second job, you will receive 7 extra SP (10 in total)

First Job
Spoiler:
1st Job Skill Changes
Triple Blow: Can hit 8 enemies
The Finisher: Can hit 8 enemies

Second Job
Spoiler:
Quad Blow: Can hit 8 enemies
Dark Chain: Can hit 8 enemies, attack range increased, attack effects changed.
High Wisdom: Newly added skill
Blue Aura: Changed to 3rd job skill

Third Job
Spoiler:
Quintuple Blow: Can hit 8 enemies, ignore monster DEF effect added.
Dark Shock: Can hit 8 enemies
Advanced Dark Chain: removed
Blue Aura: Moved to 3rd job, HP increase effect added.
Advanced Blue Aura: Master Level changed to 10.
Body Boost: Bug has been fixed where Attack Speed + 2 effect didn't take place when Yellow Aura was activated.

Fourth Job
Spoiler:
Finishing Blow: Can hit 8 enemies, ignore monster DEF effect added.
Twister Spin: Movement speed and attack speed increased.
Stance: Changed to 3rd job skill
Party Shield: Master Level changed to 30
Energize: Master Level changed to 30, Max MP increase effect added.


* Item acquire distance when mounted on Jaguar has been increased.
* Snow White, a new Wild Hunter Jaguar, has been added.
* Snow White can be obtained through the Alliance Eternal quest with the Taming Coupon.
* When mounted, grants 120 Movement Speed/Jump and 50% Power Stance effects.
* Default attack range has been increased so that smaller monsters can be attacked.
* The effects of attack skills have been improved.
* The changes do not apply in the Battle Mode.


First Job
Spoiler:
Triple Shot: Attack speed increased.
Jaguar Rider: Minimum Critical Damage increase effect added.
Jag Jump: Moving distance increased.

Second Job
Spoiler:
Ricochet: Can hit 8 enemies.
Jaguar Rawr: Can hit 8 enemies.
Jaguar-oshi: Master Level changed to 10.
Physical Training: Newly added skill

Third Job
Spoiler:
Blind: Master Level changed to 10. Def reduction effect added.
Swipe: Can hit 8 enemies.
Feline Berserk: Changed to 3rd job skill, Cooldown changed to 150 sec.

Fourth Job
Spoiler:
Exploding Arrows: Stun effect added.
Stink Bomb Shot: DEF increase effect removed, Master Level changed to 10.
Feline Berserk: Changed to 3rd job skill.
Advanced Final Attack: Newly added skill.sed from 220% to 270%


* The effects of attack skills have been improved.
* The changes do not apply in Battle Mode.

First Job
Spoiler:
Prototype: Movement Speed increase effect added.
Flame Launcher: Can hit 8 enemies. Maximum usage time increased to 12 sec.

Second Job
Spoiler:
Atomic Hammer: Can hit 8 enemies.
Mechanic Mastery: Minimum Critical Damage increase effect added.
Rocket Booster: Master Level changed to 10.
Physical Training: Newly added skill.

Third Job
Spoiler:
Punch Launcher: Can hit 6 enemies.
Satellite: Now performs AoE attack with the target as the center.
Mech: Siege Mode: Changed to On/Off skill, usage restriction removed.

Fourth Job
Spoiler:
Laser Blast: Attack speed increased, can hit 8 enemies.



* The attack range of Swing-type skills has been increased.
* Time between hits for the system to recognize them as a combo has been increased.
* Damage of attack skills has been increased.
* The changes do not apply in Battle Mode

First Job
Combo Smash: Can hit 8 enemies.

First Job
Spoiler:
Polearm Mastery: Skill will now increase attack speed when using Pole Arms.
Final Charge: Stun effect added.
Combo Drain: Maximum recovery amount increased, Master Level changed to 10.
Snow Charge: Master Level changed to 10.
Final Attack: Newly added skill, can be applied to Swing-type skills and Combo attack skills.

First Job
Spoiler:
Cleaving Attack: Damage disperse effect removed, bonus damage to boss effect added, Master Level changed to 10.
Maha's Blessing: Newly added skill

First Job
Spoiler:
High Mastery: Master Level changed to 20.
Freeze Standing: Master Level changed to 20.
High Defense: Max HP increase effect added, Master Level changed to 20.
Combo Barrier: DEF increase effect added.
Advanced Final Attack: Newly added skill


* The Dragon Flight skill has been added, allowing you to fly on your dragon.
* Attack speed of attack skills has been increased.
* The changes do not apply in Battle Mode

1st Job Skill Changes
Spoiler:
Dragon Soul: Movement/Attack Speed increase effect added.

2nd Job Skill Changes
Spoiler:
Fire Circle: Can hit 6 enemies.

3rd Job Skill Changes
Spoiler:
Lightning Bolt: Can hit 8 enemies.
Magic Guard: Damage reduction effect added.

4th Job Skill Changes
Spoiler:
Ice Breath: Can hit 8 enemies.
Spell Mastery: Critical Rate increased.

5th Job Skill Changes
Spoiler:
Magic Flare: AoE effect added (with the target as the center), can hit 8 enemies.
Magic Shield: DEF/Max HP increase effect added.

6th Job Skill Changes
Spoiler:
Critical Magic: Minimum Critical Damage increase effect added.
Dragon Thrust: Can hit 8 enemies, Knock-back chance increased.

7th Job Skill Changes
Spoiler:
Magic Amplification: Magic damage increase effect increased.
Flame Breath: Can hit 8 enemies.
Magic Resistance: Magic DEF increase effect added.

8th Job Skill Changes
Spoiler:
Earthquake: Can hit 10 enemies.
Recovery Aura: HP recovery effect added.

9th Job Skill Changes
Spoiler:
Illusion: Stun effect added
Flame Wheel: DoT effect added, can hit 10 enemies.

10th Job Skill Changes
Spoiler:
Blaze: Can hit 8 enemies, stun chance increased.


Ellin Forest

* Ellin Forest has been reorganized. There is also a questline now, where Spiegelmann sends you to investigate the mysterious area and you end up helping Helena to protect the Altaire Camp.

As you can see, it now has a world map

* A new level 95 quest chain consisting of 31 quests has been added to Ellin Forest. Travel back in time and experience the advent of Victoria Island.
* Characters level 95 or higher will receive the [Invitation to Ellin Forest] quest from NPC Spiegelmann.
* Time travel to Ellin Forest through the top portal in Helios Tower (100th Floor).
* Ellin Forest maps have been revamped from the ground up.
* Ellin Forest's world map has been updated.
* New maps have been added to Ellin Forest: Rocky Mountain Cave, Deep Inside the Cave, Fairy Forest 1, Fairy Forest 2, and Queen's Hiding Place.

New Monsters
* New monsters were added: Violent Primitive Boar (Lv. 107), Ancient Fairy (Lv. 108), and Shining Fairy (Lv. 109).
* Levels of existing monsters have been adjusted: Moss Snail (Lv. 87), Tree Lord (Lv. 100), Stone Bug (Lv. 104), and Primitive Boar (Lv. 106).

New Boss Monsters
* New boss monsters were added: Chao (Lv. 110), and Ephenia (Lv.115).

New Items
The following equipment is available through the new quests:
* Ephenia's Ring - Untradeable, Unique Equipped Item, REQ LEV: 105, All classes, Category: Ring, STR/DEX/INT/LUK +2, Max HP/MP +50, Weapon/Magic ATT +1, Weapon/Magic DEF +45, Accuracy +15, Avoidability +15
* The Guardian of Ellin Forest - One-of-a-kind item, Untradeable, REQ LEV: 105, All classes, Category: Medal, STR/DEX/INT/LUK +4, Max HP/MP +160, Weapon/Magic ATT +1, Weapon/Magic DEF +90, Accuracy +40, Avoidability +40, Speed +7, Battle Mode ATT +1

New Leaf City and Masteria [Possible GMS only]

A wave of supernatural earthquakes has rocked New Leaf City. Help Mayor Icebyrd Slimm get to the bottom of these phenomena.

* Characters level 90 or higher can start the new Alien quest chain.
* The first quest is [The Mayor of Disaster] from NPC Icebyrd Slimm, the Mayor of New Leaf City.
* Players will be teleported to New Leaf City upon accepting [The Mayor of Disaster] quest.
* New Leaf City can be reached through the Kerning City Subway Station. NPC Bell has the ticket.
* New maps, items, quests, cut-scenes, monsters, and bosses were added to New Leaf City and Masteria.
* Existing maps and quests were redesigned and improved.
* Certain quests were removed from Crimsonwood Keep: Finding Jack, Translated Communique, The Marker of Heroism, The Brewing Storm, Storming the Castle, The Fallen Woods, The Right Path, The Fallen Warriors, Lost in Translation 1-3, and Stemming the Tide.


Mu lung Dojo
* Mu Lung Dojo is accessible through the Dimensional Door in each major town.
* Players lv. 90 or above can participate in Mu Lung Dojo up to 3 times a day.
* Two modes are available: Regular Mode (easy, normal, and hard) and Ranking Mode.
* Rankings are available through the in Henesys, Mu Lung, and Mu Lung Dojo. This chart is resets weekly.

Ranking Mode
Every day, the top 50 players in the Ranking Mode will receive a special 1-day item as follows:
* 1st Place: Hero Gloves - Special Item, Untradeable, Potential Reset Not Allowed, REQ LEV: 120, All classes, Category: Glove, STR/DEX/INT/LUK +30, Weapon/Magic ATT +20, Weapon/Magic DEF +250, Accuracy/Avoidability +200, Total Damage: +20%, All Stats: 20%, Damage to Bosses: +40%, Ambition/Willpower/Charm +150 upon equipping the item.
* 2nd - 10th Place: Mu Gong's Gloves - Special Item, Untradeable, Potential Reset Not Allowed, REQ LEV: 120, All classes, Category: Gloves, STR/DEX/INT/LUK +25, Weapon/Magic ATT +15, Weapon/Magic DEF +200, Total Damage +15%, All Stats +15%, Damage to Bosses +25%, Ambition/Willpower/Charm +100 upon equipping the item.
* 11th - 50th Place: So Gong's Gloves - Special Item, Untradeable, Potential Reset Not Allowed, REQ LEV: 120, All classes, Category: Gloves, STR/DEX/INT/LUK +20, Weapon/Magic ATT +10, Weapon/Magic DEF +150, Total Damage +12%, All Stats +12%, Damage to Bosses +15%, Ambition/Willpower/Charm +100 upon equipping the item.

New Items
* Boss monsters will drop Mu Gong's Emblem when defeated. These can be traded for various time-bound Mu Gong's Belts as follows:
* Mu Gong's Yellow Belt - Hidden Potential Item, Untradeable, REQ LEV 70, All classes, Category: Belt, STR/DEX/INT/LUK +6, Weapon/Magic ATT +2, Weapon/Magic DEF +60, Available Upgrades +3, Number of Hammer Applied: 0, Ambition and Charm +100 upon equipping the item.
* Mu Gong's Blue Belt - Hidden Potential Item, Untradeable, REQ LEV 90, All classes, Category: Belt, STR/DEX/INT/LUK +8, Weapon/Magic ATT +3, Weapon/Magic DEF +90, Available Upgrades +3, Number of Hammer Applied: 0, Ambition and Charm +100 upon equipping the item.
* Mu Gong's Red Belt - Hidden Potential Item, Untradeable, REQ LEV 120, All classes, Category: Belt, STR/DEX/INT/LUK +10, Max HP/MP +100, Weapon/Magic ATT +4, Weapon/Magic DEF +120, Available Upgrades +3, Number of Hammer Applied: 0, Ambition and Charm +120 upon equipping the item.
* Mu Gong's Black Belt - Hidden Potential Item, Untradeable, REQ LEV 120, All classes, Category: Belt, STR/DEX/INT/LUK +13, Max HP/MP +150, Weapon/Magic ATT +6, Weapon/Magic DEF +180, Available Upgrades +4, Number of Hammer Applied: 0, Ambition and Charm +125 upon equipping the item.

Monster Carnival
Monster Carnival 1 and 2 have been merged together
Monster Carnival rules have been modified to encourage more even player match-ups.

* Players lv. 30 or above can participate up to 5 times a day.
* Players can enter the arena between 8 AM and midnight (server time).
* The [Monster Carnival Invitation] quest appears both 15 minutes before and after every hour.
* Once players enter, they will be randomly organized into a party of 6 similarly leveled players.
* Players who do not get matched up due to lack of players will receive reward items, such as the Shiny Maple Coin or Spiegelmann's Autograph, and be sent back to the town.
* Only the Shiny Maple Coins will be used as a currency for rewards. Players can trade in their * Maple Coins per a ratio of 2 Maple Coins to 1 Shiny Maple Coin by talking to NPC Spiegelmann.

New Items
A new set of reward items has been added as follows:

* Spiegelmann's Luxury Cape- Untradeable, REQ LEV: 70, All classes, Category: Cape, STR/DEX/INT/LUK +2, Weapon/Magic DEF +30, Available Upgrades: 5, Number of Hammer Applied: 0, Ambition and Charm +30 upon equipping the item.
* Spiegelmann's Bow Tie - Untradeable, REQ LEV: 60, Category: Pendant, STR/DEX/INT/LUK +5, Weapon/Magic DEF +55, Speed +5, Jump +3, Available Upgrades: 3, Number of Hammer Applied: 0, Ambition and Charm +30 upon equipping the Item.
The complete set includes Spiegelmann's Luxury Cape, Spiegelmann's Bow Tie,
* Spiegelmann's Mustache (available from NPC Laku in Monster Park).

The set effects are as follows:
Equip 2 - All Stats +3, Weapon/Magic ATT +2, Weapon/Magic DEF +100
Equip 3 - All Stats +5, Max HP +200, Weapon/Magic ATT +3

Netts Pyramid
Players can reach Nett's Pyramid through the Dimensional Door or by talking to NPC Duarte.
Solo play has been removed.

* The mode has been optimized for a 4 person party play.
* Players between lv. 60 and lv. 89 can participate up to 5 times a day.
* A new Hard Mode has been added for players between lv. 100 and lv. 119.
* Players who successfully clear Nett's Pyramid will be awarded Nett's Emerald, which can be traded in for Immortal Pharaoh items by talking to NPC Duarte.

New Items
Two time-bound Immortal equipment pieceswere added, creating a set with the existing Immortal Pharaoh Belt.
* Immortal Pharaoh Shoes - Untradeable, REQ LEV: 80, All classes, Category: Shoes, STR/DEX/INT/LUK +2, Weapon/Magic DEF +50, Speed/JUMP +5, Available Upgrades: 5, Number of Hammer Applied: 0
* Immortal Pharaoh Ring - Untradeable, REQ LEV: 80, All classes, Category: Ring, STR/DEX/INT/LUK +2, Max HP/MP +100

The set effects are as follows:
Equip 2 - All Stats +3, Accuracy +120, Avoidability +120
Equip 3 - All Stats +5, Weapon/Magic ATT +5, Weapon/Magic DEF +200

Sea Of Fog Ghost Ship Raid
Players between Lv. 90 and Lv. 150 can participate in this dual raid.

* The party quest is accessible through the Dimensional Door.
* The time limit is 15 minutes.
* Players can participate up to 10 times a day.
* Create a 3 person party and request to enter the ship. Find an opposing party in the waiting map and enter together. Clear 5 stages before the opposing party to get a huge advantage in the boss fight.
* To win, eliminate the boss monster before the opposing team does.

New Items
The winning members will receive 2 Cloak Fragments, and the losing members will receive 1 Cloak Fragment. Cloak Fragments can be traded in for the items listed below.

* Ensign's Scarf - One-of-a-kind item, Untradeable, All classes, REQ LEV: 60, Category: Cape, Weapon/Magic DEF +20, Available Upgrades: 6, Number of Hammer Applied: 0, Scissors of Karma can be used.
* Captain's Scarf - One-of-a-kind item, Untradeable, All classes, REQ LEV: 70, Category: Cape, Weapon/Magic DEF +20, Available Upgrades:7, Number of Hammer Applied: 0, Scissors of Karma can be used.
* Navy Captain Cape - Untradeable, REQ LEV:105, All classes, Category: Gloves, STR/DEX/INT/LUK +6, Max HP +25, Weapon/Magic ATT +1, Weapon/ Magic DEF +45, Available Upgrades: 5, Number of Hammer Applied: 0, Ambition +60 upon equipping the item.
* Navy Captain Gloves - Untradeable, REQ LEV:105, All classes, Category: Cape, STR/DEX/INT/LUK +6, Max HP/MP +80, Weapon/ Magic DEF +45, Available Upgrades: 7, Number of Hammer Applied: 0, Ambition +60 upon equipping the item.
* Equip Both - Max HP/MP +75, Weapon/Magic ATT +5, Weapon/Magic DEF +100.


Alien Socket System [Possible GMS only]

Sockets allow you to upgrade your equipment on top of the existing Scroll, Enhancement, and Potential systems by attaching special alien runes called Nebulite that add a variety of stats and enhancements.

To get a Socket installed on your equipment, talk to NPC Bo in one of the major towns and follow his instructions.

To get your hands on Nebulite, aid Icebyrd Slimm in his battle against the aliens invading Masteria. Completing his repeatable quest will also give you Beyond the Stars Coins, a galactic currency that can be traded for Nebulite. Just talk to NPC Pico in New Leaf City to purchase your Nebulite! Some monsters also drop Nebulite boxes, so keep an eye out for them while hunting.

Sockets
A socket is a small, magnetized bezel that provides a secure setting for Nebulite. The only man with the know-how and the equipment to install a Socket is NPC Bo, who you can find in most towns. He’s an expert on alien technology.



To add a socket:
1. Open your item inventory and talk to NPC Bo.
2. Open the Alien Socket Wrench interface.



3. Drag a piece of equipment from your inventory to the Alien Socket Wrench window.



4. click OK to add the Socket or Cancel to back out.
5. Not all equipment can be socketed.

Bo will have your installation done in a few moments. Socketed equipment has a small, white square on the top-left of its inventory icon. Equipment with empty sockets will also have a message at the bottom of the description to let you know that Nebulite can be added.



Each socket can only contain one Nebulite.

Nebulites

Nebulite is a powerful tool in the alien arsenal and now it’s all yours! Each of these stones harnesses different elements of the universe, granting boosts like extra Strength (STR), random magic spells, or increased damage against bosses.

Currently, the only reliable source of Nebulite is Pico in New Leaf City, though some monsters have been known to drop them. Icebyrd Slimm’s quest to save the city from aliens will also provide one, dropped by an important alien monster. His repeatable quest will allow you to collect Beyond the Stars Coins, which can be used at Pico’s shop to buy more Nebulite.

Like most jewels, Nebulite is graded on its clarity and the quality of its manufacture, from the common D-grade stones, to the ultra-rare A-grade gems. A-grade Nebulite is highly sought after for its extreme boosts in power.



Nebulite can be upgraded and reconfigured before installation by using an Alien Cube from the Cash Shop. Once a Nebulite has been installed, it cannot be altered.

When you are ready to install a Nebulite on your equipment, follow these steps:
1. Open the Set-Up tab of your Inventory.
2. Hover your cursor over the Nebulite to view its stats.
3. Double-click the Nebulite to open the Nebulite interface.



4. Drag a piece of equipment from your Equip tab into the square in the Nebulite window.
- The equipment must have an empty socket
- The equipment must match the Nebulite — for example, the Nebulite above fits on all equipment except weapons, whereas the Nebulite below fits on weapons only.



5. Click OK to attach the Nebulite, or click Cancel to back out.
6. Remember, once a Nebulite has been set, it cannot be removed without being destroyed.
7. Most Nebulite powers stack with your equipment’s other stats, including Potentials.
8. Passive effects, such as skill activation and facial expression changes, do not stack.



Alien Cubes

If you want to upgrade or reconfigure the powers of your Nebulite before you attach it to a Socket, you’ll need an item that can harness the power of the cosmos. The Alien Cube, available in the Cash Shop, is just the tool for the job. Besides offering new stats to Nebulite, there is also a chance that the Nebulite will gain a quality grade during the reconfiguration!



Here’s how to use an Alien Cube:
1. Enter the Cash Shop, select the Event tab, then select the New section.
2. Buy an Alien Cube (also available in bundles of 11 in the Alien Workbench Set).
3. After the purchase is complete, move it to your Item inventory, then exit the Cash Shop.
4. Open your Item inventory and select the Cash tab.
5. Double-click the Alien Cube to open the Alien Cube interface.



6. Drag a Nebulite from the Set-up tab of your inventory into the square in the Alien Cube window.



7. Click OK to randomize the Nebulite’s power, or click Cancel if you change your mind.
As a bonus, every Alien Cube produces a Nebulite Diffuser Fragment on use. Collect ten to form a Nebulite Diffuser!

Nebulite Diffuser

Sometimes you might want to clear out a Socket so that you can attach a different Nebulite. That’s where the Nebulite Diffuser comes in! You can get your hands on a Nebulite Diffuser by either purchasing an Alien Workbench Set from the Cash Shop, or combining the Nebulite Diffuser Fragments you obtain from using Alien Cubes.



Double-click a stack of ten or more Nebulite Diffuser Fragments in the Use tab of your item inventory to combine them into one Nebulite Diffuser, which will appear in the Cash tab.

Once you obtain a Nebulite Diffuser, here’s how to use it:
1. Open your item inventory and go to the Cash tab.
2. Double-click the Nebulite Diffuser to open its interface.



3. Drag the piece of equipment with the Nebulite you want to remove from the Equip tab of your inventory into the square in the Diffuser window.



4. Click OK to destroy the attached Nebulite, or click Cancel if you change your mind.
5. Remember, you won’t be able to get this Nebulite back after you click OK!
The Socket that contained the Nebulite will now be empty and available for new Nebulite!

User Interface

* The graphic quality of skill effects can be modified.
Choose one of the 4 quality settings through System > System Options > Effects.
* Players can no longer kick a party member in the middle of a Party Quest.

Other

* The Free Market system has been modified.
* Up to 6 players can enter a shop at any given time.
* Players can navigate to different Free Market rooms without having to go out to the main Free Market map. Click the System button -> Change Room to navigate through rooms within the same channel.
* The Danger Zone Taxi has a new destination: Ossyria.
* Players can reach Ellin Forest from El Nath, Ludibrium, Omega Sector, and Korean Folk Town.


Awakening Event
* The Awakening event applies to all currently reorganized jobs. When they log in, they get a free SP Reset (untradeable, expires in 3 days).


They also get free Union weapons, which give (in order):
* 97 attack (Union Polearm)
* 105 magic attack (Union Wand)
* 105 magic attack (Union Staff)
* 93 attack (Union Crossbow)
* 70 attack (Union Shooter)
* They’re all level 75, come unidentified and they have 7 slots.

Job Reorganization Celebration!
* Note, none of these events apply to Demon Slayers.

Union Ring
* First of all, on newly created Resistance, Aran, and Evan, if you reach level 70 you’ll receive the Union’s Ring. It gives 3 to all stats, 3 attack and magic attack, and 20 accuracy and avoid. It is untradeable

Union Cheer
* At second, third, and fourth job advancement (third, 5th, and 8th growth for Evan) on a Resistance, Aran, or Evan character, you’ll receive either a 60% One-handed Weapon for Magic Attack Scroll or a 60% Two-handed Weapon for Attack Scroll.

Challenge Up
* The is for anyone level 120~197. If you gain three levels, you’ll receive a special scroll

Advance of the Union event
* The event supplies Resistance, Aran, and Evan characters with full sets of equipment from level 10 to level 70.

Union Support
* Finally, the Union’s Support gives every Resistance, Aran, and Evan over level 70 the choice of one Special Mastery Book that increases the maximum SP in a skill from 10 to 20/30 (whichever is higher) or a Secret Mastery Book.



Warriors
* All weapons with slow speed have had their speed increased to Normal
* Ground Smash: damage has been increased from 320% to 380%, max level has been decreased from 20 to 10
* NEW SKILL: Rush: Use strength to quickly move forward. (max level: 10) (this is the same as the Soul Rush skill for Soul Masters)

Spoiler:
* Rage: attack bonus has been increased from 20 to 30
* Self Recovery: amount of HP recovered has been increased from 80 to 100
* Panic: damage has been increased from 1000% to 1040%, now decreases enemy’s attack by 30%, Darkness’ duration has been increased from 30 seconds to 80 seconds
* Coma: damage has been increased from 620% to 680%
* Shout: damage has been increased from 220% to 280%
* Brandish: damage has been increased from 240% to 280%, now ignores enemy’s defense by 20%
* Enrage: now increases minimum critical damage by 15%, now increases critical chance by 20%
* Monster Magnet: damage has been increased from 300% to 350%
* Brave Slash: damage has been increased from 225% to 300%
* Rush: damage has been increased from 250% to 300%
* Stance: stance effect’s activation rate has been increased from 90% to 95%
* Advanced Final Attack: number of hits has been increased from 1 to 2


Spoiler:
* Shield Mastery: now gives a 10% chance to Guard
* Fire Charge: skill name has been changed to Flame Charge, damage has been increased from 130% to 140%
* Ice Charge: skill name has been changed to Blizzard Charge, damage has been increased from 120% to 140%
* Lightning Charge: damage has been increased from 125% to 140%
* Charge Blow: now has different effects based on the charges used (Flame Charge has a 90% chance of inflicting DoT of 100% damage every 1 second for 6 seconds, Blizzard Charge gives a 90% chance to freeze, Lightning Charge has a 90% chance to stun for 2 seconds, and Divine Charge has a 90% chance to seal for 6 seconds), damage has been increased from 500% to 550%
* Divine Charge: damage has been increased from 135% to 150%
* Blast: damage has been increased from 290% to 340%, amount of monster’s defense ignored was increased from 20% to 30%
* Sanctuary: damage has been increased from 1400% to 1700%
* Blessing Armor: duration has been increased from 60 seconds to 90 seconds, amount of hits absorbed has been increased from 5 to 10, chance to activate has been increased from 20% to 30%
* Rush: damage has been increased from 250% to 300%
* Stance: stance effect’s activation rate has been increased from 90% to 95%

Spoiler:
* Dragon Buster: damage has been increased from 185% to 200%
* Dragon Thrasher: damage has been increased from 410% to 450%, number of monsters hit has been increased from 6 to 8
* Sacrifice: damage has been decreased from 690% to 400%, now hits twice instead of once (total of 800% damage)
* Dragon Roar: damage has been increased from 580% to 640%, now has a 90% chance of stunning for 9 seconds
* Dragon Judgement: chance to change damage into HP has been increased from 5% to 20%, amount of HP recovered has been increased from 5% to 10%
* Dark Force: now increases critical chance by 10% and minimum critical damage by 15%
* Beholder’s Revenge: damage has been increased from 700% to 750%, now has a 10% chance of instantly killing the enemy
* Dark Impale: damage has been increased from 135% to 180%, now has a 10% chance of instantly killing the enemy
* Monster Magnet: damage has been increased from 300% to 350%
* Rush: damage has been increased from 250% to 300%
* Stance: stance effect’s activation rate has been increased from 90% to 95%


Magicians
* Magic Guard: amount of damage dealt to MP has been increased from 80% to 85% (first job)
* Teleport Mastery: damage has been increased from 300% to 340%
* NEW SKILL: Magic Critical: increases critical chance by 30%, increases minimum critical damage by 25% (max level: 20)

Spoiler:
* Meditation: magic attack boost has been increased from 20 to 30
* Flame Arrow : name has been changed, damage has been increased from 360% to 420%
* Poison Breath: damage has been increased from 280% to 340%
* Extreme Magic: max level has been decreased from 20 to 10
* Element Amplification: MP cost boost has been increased from 140% to 150%, magic attack boost has been increased from 145% to 150%
* Fire Demon: damage has been increased from 540% to 580%, max level has been decreased from 20 to 10
* Explosion: damage has been increased from 580% to 620%
* Poison Mist: damage has been increased from 230% to 270%
* Meteor: damage has been decreased from 1700% to 900%, now attacks twice
* Infinity: stance effect activation has been increased from 50% to 70%
* Mist Eruption: damage has been increased from 500% to 600%
* Ifrit: damage has been increased from 400% to 450%
* Paralyze: damage has been increased from 257% to 300%
* Big Bang: damage has been increased from 290% to 330%

Spoiler:
* Meditation: magic attack boost has been increased from 20 to 30
* Cold Beam: damage has been increased from 140% to 170%
* Thunderbolt: damage has been increased from 105% to 130%
* Extreme Magic: max level has been decreased from 20 to 10
* Element Amplification: MP cost boost has been increased from 140% to 150%, magic attack boost has been increased from 145% to 150%
* Ice Demon: max level has been decreased from 20 to 10, damage has been increased from 520% to 560%
* Ice Strike: damage has been increased from 145% to 160%
* Thunder Spear: damage has been increased from 155% to 165%
* Glacial Chain: damage has been decreased from 450% to 340%, number of times hit has been increased from 4 to 6
* Elquines: damage has been increased from 330% to 380%
* Chain Lightning: damage has been decreased from 214% to 200%, number of times hit has been increased from 4 to 6
* Blizzard: damage has been decreased from 1600% to 850%, now attacks twice
* Big Bang: damage has been increased from 290% to 330%


Spoiler:
* Heal: damage has been increased from 350% to 410%
* Holy Arrow: damage has been increased from 390% to 450%
* Holy Symbol: max level has been decreased from 30 to 20
* Shining Ray: max level has been decreased from 30 to 20, damage has been increased from 200% to 220%
* Bahamut: damage has been increased from 600% to 650%
* Angel Ray: damage has been decreased from 450% to 420%, number of hits has been increased from 2 to 3, number of monsters hit has been increased from 5 to 6
* Genesis: damage has been decreased from 1900% to 1000%, now attacks twice
* Big Bang: damage has been increased from 290% to 330%


Archers
* Dodge: avoid chance has been increased from 20% to 30%
* Strafe: damage has been increased from 180% to 200%

Spoiler:
* Arrow Bomb: damage has been increased from 310% to 360%
* Silver Hawk: damage has been increased from 250% to 270%
* Flame Shot: name has been changed, damage has been increased from 460% to 520%
* Arrow Rain: now has a 60% chance to inflict Stun for 4 seconds, damage has been increased from 148% to 170%
* Phoenix: damage has been increased from 360% to 390%
* Drain Arrow: damage has been increased from 340% to 400%, amount of HP absorbed has been increased from 45% to 50%
* Ultimate Flame Shot: damage has been increased from 600% to 640%
* Hurricane: damage has been increased from 220% to 250%

Spoiler:
* Iron Arrow: damage has been increased from 310% to 360%
* Gold Eagle: damage has been increased from 250% to 270%
* Blizzard Shot: name has been changed, damage has been increased from 480% to 540%
* Arrow Eruption: now has a 60% chance to inflict seal for 4 seconds, damage has been increased from 148% to 170%
* Freezer: damage has been increased from 330% to 390%
* Ultimate Strafe: damage has been increased from 230% to 270%
* Dragon Pulse: now has a piercing effect, damage has been increased from 295% to 350%
* Piercing: amount of monsters hit has been increased from 6 to 8, damage has been increased from 1500% to 1560%
* Sniping: amount of hits has been increased from 4 to 6, damage has been decreased from 900% to 720%


Cygnus
* NEW SKILL: Noble Spirit: increases the strength of Empress’ Blessing. Each point in this skill increases the skill level of Empress’ Blessing by 1. Skill points are added into this skill by completing quests. (max level: 6)
* NEW SKILL: Enhanced Spirit’s Power: the power of the spirits is enhanced by Cygnus. At max level, the duration of your Spirit is increased by 100 seconds and their damage is increased by 50%. At level 30, 50, 70, 100, and 120, a skill point is added in this skill. (max level: 5)
* Soul, Flame, Storm, Darkness, and Lightning now attack monsters that are attacking you

Spoiler:
* Rage: attack bonus has been increased from 20 to 30
* NEW SKILL: Physical Training: increases strength and dexterity by 30 (max level: 10) (2nd job skill)
* NEW SKILL: Power Reflection: absorbs 30% of the damage you take, reflects 500% of the absorbed damage (max level: 20) (2nd job skill)
* Final Attack: max level has been decreased from 30 to 20, damage has been decreased from 175% to 160%
* Soul Blade: max level has been decreased from 30 to 20
* Self Recovery: amount of HP regained has been increased from 80 to 100, amount of MP regained has been increased from 40 to 60
* Panic: damage has been increased from 1000% to 1040%, now decreases enemy’s attack by 30%, Darkness’ duration has been increased from 30 seconds to 80 seconds
* Brandish: damage has been increased from 240% to 280%, now ignores enemy’s defense by 20%
* Soul Charge: max level has been decreased from 20 to 10
* Coma: damage has been increased from 620% to 680%
* NEW SKILL: Magic Crash: has a 100% chance to cancel all enemy buffs and prevent them for casting new buffs for 20 seconds (max level: 1) (pre-requisite: 3 Soul Charge)

Spoiler:
* Magic Guard: amount of damage dealt to MP has been increased from 80% to 85%
* Meditation: magic attack boost has been increased from 20 to 30
* Fire Arrow: max level has been decreased from 30 to 20
* NEW SKILL: High Wisdom: increases intelligence by 40 (max level: 10) (2nd job skill)
* Flame Gear: max level has been decreased from 30 to 20, duration has been decreased from 8 seconds to 7 seconds
* NEW SKILL: Teleport Mastery: inflicts 300% damage to 6 enemies with Teleport, with an 80% chance of stunning for 4 seconds, Teleport distance is increased by 20 (max level: 1) (3rd job skill)

Spoiler:
* NEW SKILL: Physical Training: increases strength and dexterity by 30 (max level: 10) (2nd job skill)
* Arrow Rain: now has a 60% chance to inflict Stun for 4 seconds, damage has been increased from 148% to 170%
* Wind Shot: max level has been decreased from 20 to 15
* Wind Piercing: now absorbs 48% of your damage to heal HP
* Dodge: avoid chance has been increased from 20% to 30%
* NEW SKILL: Mortal Blow: 30% chance to instantly kill enemy below 15% HP. 5% HP & MP recovered upon instant kill effect (max level: 1) (3rd job skill)

Spoiler:
* NEW SKILL: Physical Training: increases luck and dexterity by 30 (max level: 10) (2nd job skill)
* Flash Jump: max level has been decreased from 20 to 10
* Vampire: damage has been increased from 60% to 90%
* NEW SKILL: Dark Flare: a star is placed that reflects 1300% damage nearby for 60 seconds, cooldown of 60 seconds (max level: 1) (3rd job skill)

Spoiler:
* NEW SKILL: Pirate Training: increases strength and dexterity by 30 (max level: 10) (2nd job skill)
* NEW SKILL: Lucky Dice: roll the dice to test your luck, the number you roll will give you a buff for 180 seconds, cooldown of 200 seconds (max level: 1) (3rd job skill)
* Transform: max level has been decreased from 20 to 5


Ultimate adventurer's new skills have been added
* The Ultimate Adventurer generated Cygnus Knights of the job that meets the skills acquired will be:
- Micheail's Soul
- Oz Flame
- Irina's Storm
-Ica Amersfoort Darkness
- Hawk-Eye's Lightning
* These are special versions of the summons that Cygnus knights have. Act like the Skill passed down and will automatically increase in level as you level. 15 levels is one point into the skill up to a maximum of 10 (maxed at level 200).

* The number of Peridots required to finish the quest before creating an Ultimate Adventurer has been decreased from 10 to 5
* Ultimate Adventurers receive an HP and MP boost if they finish a quest and receive the skill Shinsoo’s Blessing. (Warriors receive 500 HP, Magicians receive 110 HP, Archers receive 500 HP and 200 MP, Thieves receive 500 HP and 300 MP, and Pirates receive 500 HP and 300 MP)


Lionheart Castle
Lionheart Castle has been changed into a theme dungeon! The NPC Beast will ask you to investigate the mysterious area once you reach level 110.


* The quests are based off the three towers, which Luden and Jenn will guide you to
* The final boss in the area is not Van Leon, but Prison Guard Ani

* Van Leon weapons will be replaced with upgraded versions in the token shop. They have higher attack and stats, and come Epic on reveal! They qualify for the same set effects as the regular weapons.


Prizes:
* Ani’s Box: dropped by Ani. You can receive items such as (Advanced) Equipment Enhancement Scrolls, (Advanced) Potential Scrolls, Sunset Dews, Reindeer Milks, Purified Totems, or Lionheart Scrolls, which have a 70% of giving 2 (magic) attack and 1 to all stats with a 100% of breaking if failed.
* Eternal Loyalty medal: 5 to all stats, 300 HP and MP, 1 attack and magic attack, 100 defense and magic defense, 50 accuracy and avoid
* Luden’s Mastery Book: gives you a random mastery book. Cygnus and Dual Blade characters who use this item will instead receive a Special Potential Scroll, this leads me to believe that it gives you a book for your specific class.

Netts Pyramid
* Nett’s Pyramid hard mode’s level requirements were changed from 100~119 to 90~109. Also, from now until December 14, you can trade in your Nett’s Emeralds for the Union Immortal Pharaoh’s items.

* You can get the Union Immortal Pharaoh’s Belt (3 to all stats, 60 def and mdef, 2 attack and magic attack, 3 slots, level 80, untradeable, can be traded once with the Scissors of Karma), *
* the Union Immortal Pharaoh’s Shoes (4 to all stats, 55 def and mdef, 5 speed and jump, 5 slots, level 80, untradeable),
* the Union Immortal Pharaoh’s Ring (2 to all stats, 150 HP and MP, 1 attack and magic attack, level 80, untradeable, time limited).

They apply to the same set as the regular Immortal Pharaoh set.


* See part 1 for Events list

* Cygnus and Adventurer characters can speak to Empress Cygnus in the Union HQ to receive a free SP Reset! It expires in 7 days.

* Cygnus characters can complete quests at level 110 located in the Ludibrium Clocktower Dungeon and defeat Thanatos to receive a new skill with a max level of 1. (Soul Masters – Magic Crash, Flame Wizards – Teleport Mastery, Night Walkers – Dark Flare, Wind Breakers – Mortal Blow, Strikers – Lucky Dice)

* By completing quests in the Temple of Time, and fighting the Black Magician’s follower Akyrum, Knights of Cygnus can increase the level of their Noble Spirit skill!

* After the creation of an Ultimate Adventurer, they can do a quest from Empress Cygnus in which they fight Francis the Puppeteer. The reward for this quest is an extra 3 SP!

Guide is made from random info from around the net, not sure if this will be part of another patch when we get it such as Alliance rising.

_________________________________________________
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Joncwl
Getting There...
Getting There...

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