[Ultimate] Jump/ Ascension Guide - v.79

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[Ultimate] Jump/ Ascension Guide - v.79

Post  Joncwl on Sat Apr 07, 2012 4:20 am

ty vic for posting on HB forums.

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Just a little guide to the Ascension patch.
These Notes are mostly taken from GMS patch notes since they are the easiest to put together. We might not get every single piece of content from this but its nice for people to read to know what to expect.

If Ive missed anything or added anything that shouldnt be here, just tell me or send me some links and ill add/ remove it.

Part 1 : Counterattack of the Blade
This patch revamps the skills of the Warrior. It also releases Monster Park, and changing Elin Forest and Neo City into party play areas.

Part 2 : The Spell of Awakening
This patch revamps the skills of the Magician. It also removes party play in all areas except for Monster Park. This patch also changes the stats of monsters from the once party play areas.

Part 3 : The Arrow of Speed
This patch revamps the skills of the Bowman. This part also revamps party quests as well as 3 more party quests available from the Mirror of Dimension.




Please read below for the new skill updates that come with ascension, please click on 'spoiler' to view the new skill updates, the skill changes focus mainly on Bowmen, Warriors and Magicians.


Spoiler:
* Power Strike: Damage has been increased.
* Slash Blast: Damage has been increased

Spoiler:

* Power Guard skill has been changed to Power Reflection.
* Power Reflection: [New Skill – 2nd job] Partially absorb the enemy's attack and reflect it back at the attacker with amplified damage. Damage Reflection effect is also applied to ranged attacks.
* Enhanced Basics: Removed. The SP that was already used in the increased Basics will automatically be applied to Physical Training.
* Physical Training: [New skill – 2nd job] Permanently increases STR and DEX by up to 30.
* Ground Smash: Maximum enemy targets and damage have been increased.
* Improving HP Recovery skill has been changed to Self-Recovery.
* Self-Recovery: [New skill – 3rd job] Upon mastering the skill, 80 HP and 40 MP are automatically recovered every 4 seconds. The effects are applied even while fighting.
* Panic: Cooldown applied, but maximum enemy targets and damage have been increased. Only 2 Combo Counts are used upon usage. Panic's Darkness effect now also applies to boss monsters. Attack range has been increased.
* Coma: Damage has been increased and only 1 Combo Count is used upon usage. Coma's Knock Back effect does not wear off during its duration. Attack range has been increased.
* Brandish: At Skill Lv. 1, it can hit up to 3 enemies.
* Monster Magnet: Damage has been increased. As the skill level goes up, the maximum number of enemies it can hit increases. Different icons will be shown for different notifications.
* Rush: Rush distance has been increased.
* Intrepid Slash: It can now hit up to 4 enemies. Different effects will be shown based on the type of weapon equipped.
* Achilles: Has been removed. SPs that were assigned to Achilles will automatically be assigned to Advanced Final Attack.
* Advanced Final Attack: [New skill – 4th job] Significantly increases Final Attack's success rate and damage. Also increases Weapon Attack and Accuracy.

Spoiler:

* Power Guard: Damage reflection amount has been increased. Also, change has been made to apply the damage reflection effect to range attacks.
* Enhanced Basics: Removed. The SP that was already used in the increased Basics will automatically be applied to Physical Training.
* Physical Training: [New skill – 2nd job] Permanently increases STR and DEX by up to 30.
* Ground Smash: Maximum enemy targets and damage have been increased.
* Fire Charge: Graphical effect has been changed.
* Ice Charge: Graphical effect has been changed.
* Lightning Charge: Graphical effect has been changed.
* Charged Blow: Damage has been significantly increased. No matter the skill level, maximum number of enemies it can hit has been fixed to 4. Graphical effect has been changed.
* HP Recovery: Recovery amount and cooldown have been decreased.
* Achilles: Damage decrease amount has been increased.
* Rush: Rush distance has been increased.
* Blast: Damage has been increased.
* Heaven's Hammer: Graphical effect and action have been changed.
* Advanced Charge: Damage has been significantly increased.
* Divine Shield: Can now guard all attacks properly and 1.5 seconds of invincibility time is provided when guard effect is triggered.

Spoiler:

* Enhanced Basics: Removed. The SP that was already used in the increased Basics will automatically be applied to Physical Training.
* Physical Training: [New skill – 2nd job] Permanently increases STR and DEX by up to 30.
* Ground Smash: Maximum enemy targets and damage have been increased.
* Elemental Resistance: Amount of resistance has been increased.
* Sacrifice: Amount of HP consumed when using the skill has been decreased significantly.
* Dragon Roar: Amount of HP consumed when using the skill has been decreased significantly. Skill usage requirements have been eased.
* Dragon Buster: Damage has been increased.
* Dragon Wisdom: Dragon Wisdom's effects now apply to all skills.
* Dragon Blood: Removed. The SPs that were assigned to Dragon Blood will automatically be assigned to Dragon Strength.
* Dragon Strength: [New skill – 3rd job] Significantly increases STR stat for a set time. Upon mastering the skill, you can increase the STR by 60.
* Monster Magnet: Damage has been increased. As skill level goes up, maximum number of enemies it can hit increases.
* Achilles: Removed. SPs that were assigned to Achilles will automatically be assigned to Dark Impale.
* Dark Impale: [New skill – 4th job] Rapidly attacks multiple enemies and ignores their defense at a set value.
* Berserk: When Berserk's effects take place, damage and movement speed also increase. Dragon Buster attack count increase has been removed.
* Hex of the Beholder: A portion of Beholder's counterattack damage is now absorbed as Dark Knight's HP.


Spoiler:

* Energy Bolt: Damage has been increased.
* Magic Claw: Max number of targets has been increased.

Spoiler:

* High Wisdom : [New skill – 2nd job] Raises your INT permanently up to 40.
* Fire Arrow: Damage and range have been increased.
* Poison Breath: Max number of targets has been increased to 6. Graphical effect has been changed.
* Slow: Master Level has been decreased from 20 to 10.
* Element Amplification : MP consumption has been increased. The amount that damage is increased has been decreased.
* Partial Resistance: Removed.
* Magic Composition: Removed.
* Burning Magic: [New skill – 3rd job] Increases the duration of damage over time attack. Also increases your damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis.
* Fire Demon: Moved from 4th job to 3rd job. Range and damage over time duration have been increased. The function that removed a target's fire defense has been removed.
* Mana Reflection: Removed.
* Mist Eruption: [New skill – 4th job] Passive effect: Increases Poison Mist’s damage over time. * Active effects: Deals damage to enemies by exploding Poison Mists that you have set up (cannot detonate Poison Mists set up by others). Does increased damage to enemies that have been hit by damage over time effects multiple times. Ignores a percentage of enemies’ defense.
* Arcane Aim: [New skill – 4th job] Ignores a monster's defense by 20%. When attacking an enemy continuously, the final damage can be increased to maximum of 40% more.
* Big Bang: Max number of targets has been raised to 10. A damage over time effect has been added. The color of its graphical effect has been changed to red.
* Infinity: Power Stance effect has been added through the duration of the buff.
* Ifrit: Attack range has been increased. A permanent elemental resistance effect has been added; the amount of resistance can go up to 40%.
* Paralyze: Changed to 3 consecutive attacks. The max target number and damage over time duration have been increased. The damage penalty applied when attacking several enemies has been deleted. The graphical effect has been changed.
* Master Magic: The buff duration has been increased. The effect can be turned on and off.

Spoiler:

* High Wisdom: [New skill – 2nd job] Raises your INT permanently up to 40.
* Thunder Bolt: Range and damage have been increased.
* Cold Beam: Changed to 3 consecutive attacks, and damage has been increased.
* Slow: Master Level has been decreased from 20 to 10.
* Storm Magic: [New skill – 3rd job] Has a chance to instantly kill enemies whose HP is 30% or below. Also increases your damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis.
* Element Amplification : MP consumption has been increased. The amount that damage is increased has been decreased.
* Partial Resistance: Removed.
* Magic Composition: Removed.
* Ice Demon: Moved from 4th job to 3rd job. Range and damage over time duration have been increased. The function that removed a target's ice defense has been removed.
* Glacier Chain: [New skill – 4th job] Damages enemies and draws to in front of you. Has a Freeze effect and does damage over time. Ignores some of enemies’ defense.
* Arcane Aim: [New skill – 4th job] Ignores a monster's defense by 20%. When attacking an enemy continuously, the final damage can be increased to maximum of 40% more.
* Mana Reflection: Removed.
* Big Bang: Max number of targets has been raised to 10. A Freeze effect has been added. The color of its graphical effect has been changed to blue.
* Infinity: Power Stance effect has been added through the duration of the buff.
* Elquines: Attack range has been increased. A permanent elemental resistance effect has been added; the amount of resistance can go up to 40%.
* Chain Lightning: Changed to 4 consecutive attacks. A Stun effect has been added. Range and Max number of targets have been increased. The damage penalty applied to attacks to multiple enemies has been removed. The lightning bolt’s graphic has been widened.
* Master Magic: The buff duration has been increased. The effect can be turned on and off.

Spoiler:

* High Wisdom : [New skill – 2nd job] Raises your INT permanently up to 40.
* Holy Arrow: Range, max number of targets, and damage has been increased.
* Heal : Damage has been increased. Master Level has been reduced from 30 to 20.
* Invincible: The amount of both physical and magic damage reduction has be lowered.
* Magic Booster: [New skill – 3rd job] Functions the same as Spell Booster for Mages, temporarily increasing the speed of magic attacks.
* Holy Magic Shell: [New skill – 3rd job] Puts a magic shield on an ally to absorbs damage up to 10 lasts for a duration. Instantly restores 100% HP.
* Elemental Resistance : Removed.
* Summon Dragon : Removed.
* Doom: Magic Rocks are no longer needed to use the skill. Success rate has been increased. Master Level has been reduced from 20 to 10. A cooldown time has been added.
* Holy Symbol: Modified so that even if using the buff alone, the maximum effect will be applied. Range and duration a have been increased. MP consumption has been increased.
* Shining Ray: Changed to 3 consecutive hit skill. Casting speed has been increased.
* Holy Focus: Modified so that its Critical Rate bonus applies to all attacks in addition to Heal. It also now increases Magic Mastery. The amount the Critical Tate is increased has been decreased slightly.
* Holy Shield: Removed.
* Mana Reflection: Removed.
* Advanced Blessing: [New Skill – 4th job] Significantly raises party members’ ATT, Magic ATT, Weapon DEF, Magic DEF, Accuracy, Avoidability, Max HP, and Max MP for a set time and decreases MP usage by a percentage. Can be
stacked with other buff skills, excluding Bless. Required Skill: Bless Lv.15
* Arcane Aim : [New skill – 4th job] Ignores a monster's defense by 20%. When attacking an enemy continuously, the final damage can be increased to maximum of 40% more.
* Big Bang: Max number of targets has been raised to 10. An increased critical rate has been added.
* Infinity: Power Stance effect has been added through the duration of the buff.
* Bahamut: Attack Range has been increased. Upon learning the skill, your resistance to all abnormal status effects will permanently increase, up to 40%.
* Angel Ray: Max number of targets and range have been increased. Graphical effect has been changed.
* Resurrection: Cooldown period has been reduced (10 minutes at Master Level).
* Master Magic: The buff duration has been increased. The effect can be turned on and off.


Spoiler:

* Archery Mastery: [New skill] Increases attack range, Accuracy, Avoidability, movement speed, and maximum movement speed.
* Arrow Blow: Damage has been increased (220% at Lv.15). Master Level has been lowered from 20 to 15.
* Double Shot: Damage has been increased (155% at Lv.15). Master Level has been lowered from 20 to 15.
* Focus: Removed.
* The Eye of Amazon: Removed.

Spoiler:

* Double Jump: [New skill – 2nd job] Allows you to jump a second time while in the air after jumping.
* Physical Training: [New skill – 2nd job] Permanently increases STR and DEX by up to 30.
* Enhanced Basics: Removed.
* Power Knock-Back: Removed.
* Silver Hawk: Moved from 3rd job to 2nd job. Summoning Rock is no longer consumed upon usage.
* Drain Arrow: [New skill – 3rd job] Fires an arrow that can absorb the opponent's HP.
* Mortal Blow: Master Level has been lowered from 20 to 15. When the Instant Kill effect takes place, a portion of HP and MP are now recovered.
* Puppet: Master Level has been lowered from 20 to 15. When the Puppet is summoned, monsters now always attack the puppet first.
* Inferno: Damage and damage over time have been increased. Graphical effect has been changed.
* Arrow Rain: Master Level has been lowered from 30 to 20. Attack speed and range have been increased. Changed into a 3-hit attack skill.
* Phoenix: Moved from 4th job to 3rd job. Master Level has been lowered from 30 to 20.
* Strafe: Master Level has been lowered from 30 to 20.
* Evasion Boost: All attacks used within 1 second after dodging will be critical hits.
* Concentrate: Moved from 4th job to 3rd job. Cooldown time has been removed.
* Thrust: Removed.
* Spirit Link: Phoenix: [New skill – 4th job] When the Phoenix is summoned, increases Total Damage, Max HP, DEF, Magic DEF, and all elemental resistance. Required Skill: Lv.20
* Illusion Step: [New skill – 4th job] Significantly increases Avoidability and DEX for a duration. Required Skill: Concentrate Lv.5
* Ultimate Inferno: [New skill – 4th job] Increases Inferno’s damage and damage over time. Required Skill: Inferno Lv.20
* Advanced Final Attack: [New skill – 4th job] Significantly increases Final Attack's success rate and damage. Also increases Weapon Attack and Accuracy.
* Elite Puppet: [New skill – 4th job] Summons an Elite Puppet that can attack and can absorb received damage. Required Skill: Puppet Lv.15
* Hurricane: You can now use potions while using Hurricane.
* Marksmanship: Amount of defense ignored has been increased. Max HP increase has been changed into Accuracy increase.
* Dragon's Breath: Removed.
* Hamstring: Removed.
* Vengeance: Removed.

Spoiler:

* Double Jump: [New skill – 2nd job] Allows you to jump a second time while in the air after jumping.
* Physical Training: [New skill – 2nd job] Permanently increases STR and DEX by up to 30.
* Golden Eagle: Moved from 3rd job to 2nd job. Summoning Rock is no longer consumed upon usage.
* Enhanced Basics: Removed.
* Power Knock-Back: Removed.
* Iron Arrow: The damage penalty that was applied when striking mulitiple monsters has been removed.
* Concentrate: [New skill – 3rd job] Increases Attack Power and decreases MP consumption amount for a set time.
* Frostprey: Moved from 4th job to 3rd job. Master Level has been lowered from 30 to 20.
* Dragon's Breath: Moved from 4th job to 3rd job. Master Level has been lowered from 30 to 20.
* Mortal Blow: Master Level has been lowered from 20 to 15. When the Instant Kill effect takes place, a portion of HP and MP are now recovered.
* Puppet: Master Level has been lowered from 20 to 15. When the Puppet is summoned, monsters now always attack the puppet first.
* Ice Shot: Damage has been increased. Graphical effect has been changed.
* Arrow Eruption: Master Level has been lowered from 30 to 20. Attack speed and range have been increased. It has changed into a 3-hit attack skill.
* Strafe: Master Level has been lowered from 30 to 20.
* Evasion Boost: All attacks used within 1 second after dodging will be critical hits.
* Thrust: Removed.
* Spirit Link: Freezer: [New skill – 4th job] When Freezer is summoned, increases Total Damage, Max HP, Max MP, DEF, Magic DEF, and all elemental resistance. Required Skill: Frostprey Lv.20
* Illusion Step: [New skill – 4th job] Significantly increases Avoidability and DEX for a duration. Required Skill: Concentrate Lv.5
* Elite Puppet: [New skill – 4th job] Summons an Elite Puppet that can attack and can absorb received damage. Required Skill: Puppet Lv.15
* Ultimate Strafe: Damage has been increased.
* Snipe: Ignores a percentage of a monster's defense. Grants a bonus Critical chance. Graphical effect has been changed.
* Piercing Arrow: Damage and range have been increased. Post-attack delay has been significantly decreased.
* Marksmanship: Amount of defense ignored has been increased. Max HP increase has been changed into Accuracy increase.


Spoiler:

* Archery Mastery: [New skill – 1st job] Increases attack range, Accuracy, Avoidability, movement speed, and maximum movement speed.
* Double Shot: Damage has been increased (155% at Master Level). Master Level has been lowered from 20 to 15.
* Focus: Removed.
* Double Jump: [New skill – 2nd job] Allows you to jump a second time while in the air after jumping.
* Storm Break: Removed.
* Thrust: Removed.
* Storm Spike: [New skill – 2nd job] Fires an arrow that can pierce through multiple enemies. Max enemies hit at Master Level: 6
* Strafe: Moved from 3rd job to 2nd job. Master level has been lowered from 25 to 20.
* Wind Walk: Master level has been lowered from 20 to 10.
* Concentrate: [New skill – 3rd job] Increases Attack Power and decreases MP consumption amount for a set time.
* Evasion Boost: [New skill – 3rd job] Permanently increases your chance to dodge enemy attacks. All attacks used within 1 second after dodging will be critical hits.
* Puppet: Master Level has been lowered from 20 to 15. When the Puppet is summoned, monsters now always attack the puppet first.
* Arrow Rain: Attack speed and range have been increased. Changed into a 3-hit attack skill.

Spoiler:

* Power Strike: Damage has been increased.
* Slash Blast: Damage has been increased.
* Soul Blade: Maximum number of enemies it can hit has been set to 5. Attack range has been increased.
* Improving HP Recovery skill has been changed to Self-Recovery.
* Self-Recovery: [New skill – 3rd job] Upon mastering the skill, 80 HP and 40 MP are automatically recovered every 4 seconds. The effects are applied even while fighting.
* Panic: Cooldown applied, but maximum enemy targets and damage have been increased. Only 2 Combo Counts are used upon usage. Panic's Darkness effect now also applies to boss monsters. Attack range has been increased.
* Coma: Damage has been increased and only 1 Combo Count is used upon usage. Coma's Knock Back effect does not wear off during its duration. Attack range has been increased.
* Brandish: Starting Skill Lv. 1, it can hit up to 3 enemies.

Spoiler:

* Magic Claw: Max number of targets has been increased.
* Fire Pillar: Damage and range have been increased.
* Magic Critical: [New Skill – 3rd job] Permanently increases the Critical Rate and minimum Critical damage.
* Element Amplification : The amount that MP consumption is increased has been reduced.
* Fire Strike: Changed to 3 consecutive hits. Damage and range have been increased.
* Elemental Resistance: Removed


Spoiler:

* Magic Missile: (1st growth) Damage has been increased.
* Magic Shield: (5th growth) Duration and Cooldown time have been increased.
* Dragon Spark: (7th growth) Damage has been increased.
* Dragon Fury: (8th growth) Minimum MP restriction to activate has been reduced. The amount that Magic ATT is increased has been raised.
* Phantom Imprint: (8th growth) The amount of bonus damage done to enemies while under the effects of this skill has been increased.
* Illusion: (9th growth) Ignores up to 15% of an enemy’s defense.
* Blaze: (10th growth) Ignores up to 20% of an enemy’s defense. Effective range that extra damage can be inflicted on nearby monsters has been increased.


Spoiler:

* Hero's Will: Can remove almost all abnormal status effects. You can now use Hero's Will even when under the Seal status effect.
* Oz's Flame Gear: Duration has been changed from 15 seconds to 40 seconds.
* Eckhart's Vampire: The issue of abnormally low damage being done has been fixed.
* Ninja Ambush: The issue of Attack power not being applied on the skill properly has been fixed.
* Flashbang: Damage and Accuracy have been decreased. Duration and Cooldown have been modified.
* Perfect Armor: Modified so that the guard effect is activated even in ranged attacks.
* Knock-back skills such as Dragon's Breath have been changed so that they can now knock-back party play monsters.


Monster Park
* Requirement: Lv.13 or higher
* Monster Park is a new party play area.
* Party play areas give bonus experience when defeating enemies in parties of 2-6.
* Monster Park features stronger versions of existing enemies.
* You must form a party of at least one to enter the dungeons.
* The party leader must choose which dungeon to enter.
* You can go to Monster Park through the Monster Park Shuttle NPC in most towns.

* There are three sets of dungeons. Which one you can enter is based on your level:
- Lv.13-69 - Beginner Dungeons - requires Zebra Stripe Ticket
- Lv.70-119 - Intermediate Dungeons - requires Leopard Stripe Ticket
- Lv.120+ - Advanced Dungeons - requires Tiger Stripe Ticket

* Each set has individual dungeons divided by the level of the enemies in them.
* A ticket is used up when you enter a dungeon.
* You can purchase up to three tickets per day from NPC Mary, and you can exchange 20 ticket pieces for full tickets with her as well.
* Ticket pieces can be collected from monster drops throughout most of Maple World.
* Enemies in Monster Park have a higher drop rate for items and Potential equipment than enemies outside of Monster Park.
* Enemies in the Monster Park drop Commemorative Coins that can be used to purchase new Spiegelmann related items.



* 2 new Monster Park-only boss monsters have been added:
- Metal Golem
- Crimson Rock

* 4 NPCs have been added to Spiegelmann's Monster Park:
- Spiegelmann
- Laku (Merchant)
- Mary (Ticket Exchanger)
- Monster Park Shuttle (Transportation NPC)

* New Items:
Spiegelmann's Herb Pouch: Dropped by a boss in Monster Park. Gives random herbs for crafting.
Spiegelmann's Mineral Pouch: Dropped by a boss in Monster Park. Gives random ores for crafting.

* 4 new untradeable items that can be purchased from Laku with Spiegelmann’s Commemorative Coins:
Spiegelmann’s Mustache (Face Accessory): 50 coins. Weapon/Magic ATT: +5, Weapon/Magic DEF +100, 5 upgrade slots unhammered, 5 day time limit
Spiegelmann’s Autograph (Pocket Item): 100 coins. STR/DEX/INT/LUK + 3, Weapon/Magic ATT +2, 7 day time limit
Spiegelmanns’s Hot-Air Balloon 7-Day Coupon: 70 coins. This mount skill can be used by all jobs., 7 day time limit after use
Spiegelmann’s Badge Chest: Contains an unknown badge. Double-click it in you Use item inventory to get a badge you can equip. Spiegelmann's Badges can have various stats.
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Airplane Mounts and Soar Skill
* You will be able to use your own Airplane mount skill to move between regions without waiting for the Airship to arrive. Talk to an NPC used to board an airship.
* You will be able to select between the Wooden Airplane and the Red Airplane if you have learned both skills.
* You will not have to wait for the airship to depart when you use your Airplane mount skill to move between regions, and Red Airplanes will arrive 2 minutes earlier than the airship would have.



Sky High
* Requirement: Lv.13 or higher
* Accept the quest from the Maple Admin. It will appear in your light bulb notifications.
* Go see Instructor Irvin at a ship station or airport (Victoria Island, Ereve, Orbis, Ludibrium, Ariant, Mu Lung, Edelstein, and Leafre).
* You will receive a Wooden Airplane 3-Day Coupon upon completing the quest.
* You will be able to use the Wooden Airplane for three days after using the coupon.

Airplane Mount Skills
* You will be able to learn airplane mount skills by talking to Instructor Irvin, selecting "I would like to rent an airplane" option, and paying mesos.
* Airplane mount skills can be used like other mount skills.
* Airplanes available for purchase:
- Wooden Airplane (1 day) - 10,000 mesos
- Wooden Airplane (7 day) - 50,000 mesos
- Red Airplane (1 day) - 30,000 mesos
- Red Airplane (7 day) - 150,000 mesos
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Treasure Monsters
* Treasure Monsters will occasionally spawn in normal maps.
* Treasure Monsters have the same appearance and stats as regular monsters, but they have a unique name tag that's easily recognizable.
* Better-than-average rewards will drop when Treasure Mobs are slain.
* All Treasure Monsters can drop valuable items such as advanced scrolls and Trait items.
* Treasure Monsters below Lv. 120 drop Spiegelmann's Monster Park Entry Tickets at 100% chance.
* Treasure Monsters Lv. 120 or above drop Mystery Mastery Book at 100% chance.



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Re-buy
* NPC shops now have an option for you to re-buy items you've recently sold to them.
If you sold an item then log out, you will not be able to re-buy it after logging in again.


New Party Quests
Three new party quests are available through the Dimensional Mirror, which can be found in most towns.

* The Ice Knight’s Curse
- Requirement: Lv.30+
- Defend the Iceman while traveling through the snowy forest, then defeat the Ice Knight to lift the curse him.

Rewards:
Ice Knight's Chain Crampons (Lv.30 Shoes) : 10 Cold Ice Fragments. STR/DEX/INT/LUK +1, Weapon/Magic DEF +20, Speed +5, Battle Mode ATT +2, 5 upgrade slots unhammered
Ice Knight's Earrings (Lv.45 Earrings): 20 Cold Ice Fragments. STR/DEX/INT/LUK +2, Weapon/Magic DEF +25, ACC/AVOID +10, Battle Mode ATT +1, 5 upgrade slots unhammered
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Kenta in Danger
- Requirement: Lv.120+
- Help save Kenta from the monsters of the deep sea.

Rewards:
Kenta's Goggles (Lv.80): 100 Pianus Scales. STR/DEX/INT/LUK +5, Max HP +100, Weapon/Magic DEF +60, 3 upgrade slots unhammered
Various Pet Equip Scrolls: 10 Pianus Scales
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Escape
Requirement: Lv.120+
Jenn from the Red Lion King’s Castle is looking for adventurers who can rescue people from the Hidden Tower’s Aerial Prison.
Eliminate guards, evade obstacles, escape maze, and defeat Prison Guard Ani.

Rewards:
Marx Von Leon War Belt (Lv.120 Belt): 50 Prison Guard Keys. STR/DEX +7, Max HP +150, Max MP +50, Weapon ATT +2, Weapon DEF +150, Magic DEF +30, 3 upgrade slots unhammered
Alma Von Leon War Belt (Lv.120 Belt): 50 Prison Guard Keys. INT/LUK +7, Max HP +50, Max MP +150, Magic ATT +2, Weapon DEF +30, Magic DEF +150, 3 upgrade slots unhammered
Fox Von Leon War Belt (Lv.120 Belt): 50 Prison Guard Keys. STR/DEX +7, Max HP +100, Max MP +100, Weapon ATT +2, Weapon/Magic DEF +100, 3 upgrade slots unhammered
Nox Von Leon War Belt (Lv.120 Belt): 50 Prison Guard Keys. DEX/LUK +7, Max HP +100, Max MP +100, Weapon ATT +2, Weapon/Magic DEF +100, 3 upgrade slots unhammered
Cora Von Leon War Belt (Lv.120 Belt): 50 Prison Guard Keys. STR/DEX +7, Max HP +100, Max MP +100, Weapon ATT +2, Weapon/Magic DEF +100, 3 upgrade slots unhammered
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Party Quest Changes
A recommended level system has been added to PQs. With this addition, the level requirement for the following nine PQs have been modified:
Moon Bunny's Rice Cake: Lv.20-69 recommended
First Time Together: Lv.20-69 recommended
Dimensional Crack: Lv.20-69 recommended
Forest of Poison Haze: Lv.70-119 recommended
Remnant of the Goddess: Lv.70-119 recommended
Romeo and Juliet: Lv.70-119 recommended
Lord Pirate: Lv.70-119 recommended
Resurrection of the Hoblin King: Lv.120+ recommended
Dragon Rider: Lv.120+ recommended

The progression methods of the listed PQs have been revamped.
* A system has been added where the party members' average level determines the non-boss monsters' stats and EXP (however, it will not exceed the PQ's maximum recommended level).
* A system has been added where the amount of EXP received upon clearing the PQ is based on the average level of the party members (however, a party member whose level is lower than the average party level by 20 or more will not obtain all of the Clear EXP).
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New Player Quest Rewards
* PQ rewards have been revamped overall, most involving turning in a number of items that can be collected during the PQ.
* Several new PQ reward items have been added. All items are untradeable.
*All PQ reward items are set as potential items by default.

Moon Bunny
Rice Cake Topper (Lv.25 Hat): 100 Moon Buny's Rice Cakes. STR/DEX/INT/LUK +1, Max HP +50, Weapon DEF: +25, 7 upgrade slots unhammered.
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First Time Together
Soft Jelly Shoes (Lv.40 Shoes): 15 Smooshy Liquids. STR/DEX/INT/LUK +2, Weapon DEF +20, Magic DEF +10, Speed +5, 5 upgrade slots unhammered
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Forest of Poison Haze
- Brilliant Altair Earrings (Lv.85 Earrings): 40 Altaire Fragments: STR/DEX/INT/LUK +5, Max MP +250, Magic DEF +90, Speed +5, 5 upgrade slots unhammered
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Remnant of the Goddess
Minerva’s Bracelet (Lv.75 Gloves): 30 Feathers of Goddess and 1 Goddess Wristband. Weapon/Magic ATT +1, Weapon/Magic DEF +35, ACC +120, 5 upgrade slots unhammered
Minerva’s Shoes (Lv. 75 Gloves): 20 Feathers of Goddess and 1 Goddess Shoes. STR/DEX/INT/LUK +3, Weapon/Magic DEF +45, Speed/Jump +5, 5 upgrade slots unhammered
Minerva Goddess Set: 2 set effect: STR/DEX/INT/LUK +5, Weapon/Magic ATT +4
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Lord Pirate
- Lord Pirate Hat (Lv.60 & Lv.70): Removed
- Lord Pirate Hat (Lv.80): Renamed as Average Lord Pirate Hat. 100 Lord Pirate Hat Fragments
- Lord Pirate Hat (Lv.90): Renamed as Acceptable Lord Pirate Hat. 200 Lord Pirate Hat Fragments, 1 Average Lord Pirate Hat
- Fashionable Lord Pirate Hat (Lv. 100 Hat): 1000 Lord Pirate Hat Fragments, 1 Acceptable Lord Pirate Hat. STR/DEX/INT/LUK +12, Max HP/MP +200, Weapon/Magic DEF +100, Speed +8, Jump +5, 7 upgrade slots unhammered
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Romeo and Juliet
Romeo's Pendant (Lv.85 Necklace): 20 Zenumist Marbles. STR/DEX/INT/LUK +6, Weapon/Magic DEF +85, ACC/AVOID +30, 3 upgrade slots unhammered
Juliet's Pendant (Lv.85 Necklace): 20 Alcadno Marbles. STR/DEX/INT/LUK +6, Weapon/Magic DEF +85, ACC/AVOID +30, 3 upgrade slots unhammered
Symbol of Eternal Love (Lv.85 Necklace): 1 Romeo's Pendant and 1 Juliet's Pendant. STR/DEX/INT/LUK +9, Weapon/Magic ATT +1, Weapon/Magic DEF +120, ACC/AVOID +60 Speed +10, Jump +5, 3 upgrade slots unhammered
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Resurrection of the Hoblin King
Rex's Perfect Green Earrings (Lv.125 Earrings): 50 Hobb Warrior Marks, 1 Rex's Green Earrings. INT/LUK +8, Max HP +10%, Weapon/Magic ATT+1, Weapon/Magic DEF: +100, 6 upgrade slots unhammered.
Rex's Perfect Red Earrings (Lv.125 Earrings): 50 Hobb Warrior Marks, 1 Rex's Red Earrings. STR/DEX +8, Max HP +10%, Weapon/Magic ATT+1, Weapon/Magic DEF: +100, 6 upgrade slots unhammered.
Rex's Perfect Blue Earrings (Lv.125 Earrings): 50 Hobb Warrior Marks, 1 Rex's Blue Earrings. DEX/LUK +8, Max HP +10%, Weapon/Magic ATT+1, Weapon/Magic DEF: +100, 6 upgrade slots unhammered.
Rex's Hyena (mount): 300 Hobb Warrior Marks
All Rex’s Perfect Earrings are Durability items. Tablets and Chaos/Clean Slate Scrolls can be used on them.


New Quests
* Big Fun in the Monster Park: Eliminate the dungeon boss based on your level: Lv.13-69, Lv.70-119, or Lv.120+. Reward: Monster Park Commemorative Coin.
* Who is Spieglemann?!?: You can access the mission by finding the Old Picture item after double-clicking the the Old Envelope, which can be found while hunting in Monster Park. Reward: Monster Park Commemorative Coin.
* Spiegelmann and Horntail?: You can access the mission by finding the Memories with Horntail item after double-clicking the Old Envelope, which can be found while hunting in Monster Park. Reward: Monster Park Commemorative Coin.
* Spiegelmann's Connections?: You can access the mission by finding the Memories with Zakum item after double-clicking the Old Envelope, which can be found while hunting in Monster Park. Reward: Monster Park Commemorative Coin.
* Spiegelmann's Request: You can complete this by taking Old Envelope, which can be found while hunting in Monster Park, to Spiegelmann. Reward: Monster Park Commemorative Coin.


Event List
* A new Event Info menu has been created to show you all the events that are currently taking place in MapleStory.
* You can see which events are active, how long they run, and what rewards they will give.
* Select Menu then Event at the bottom of the screen to open the Event List.
* The shortcut key for the Event Info menu is set to the V key by default.
* Events will be listed on more than one row in the menu if there are more than four rewards to display.
* Hover over the rewards displayed to see a description of them.
* The One-Stop Event Info quest can be accepted starting at Lv.13. This quest explains the Event List.
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Skill Inventory
* Mount skills have been moved from the first tab in your skill inventory to a Mount tab in your Character Info menu.
* The Mount tab in the Character Info menu is divided into Mount Skill and Tamed Mob.
* Guild Skill and Mount buttons have been added to the bottom of the skill inventory menu for quick access.
* Upon clicking Guild Skill, the Guild Skill tab on the Guild window will be opened.
* Upon clicking Mount, the Mount tab on the Character Info window will be opened.
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Minimap
* NPCs now have distinct icons depending on their function.
* Storage Keeper, Merchants, and event NPCs will each be displayed in different colored or shaped icons.
* Different colored icons will be displayed depending on whether the quest fits your level or not.
* If an NPC does not have a quest that fits your level, the available quest icon will be shown in gray.
* When moving your mouse over NPC minimap icons, the NPCs' name and their functions will be displayed.
* A system has been added where the size of the minimap in towns and certain maps will automatically be maximized.
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Notifications
* Quest notifications that appeared above your character's head have moved to the left side of the screen.
* Different icons will be shown for different notification types.
* Quests and events now have different icons (a light bulb and a star, respectively).
* Other independent categories now have their own unique icons.
* Raid invitations still appear above your character's head.
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Medals
* The Medal menu has been revamped and most medals can now be reissued.
* Certain Medals may not be reissued.
* You must pay a fee to have a Medal reissued. Depending on how many times the Medal was reissued, the fee will differ.
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Party Search
* Party matching system has been revamped.
* Party member search function has been fixed.
* Party search function has been added.
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World Map
* Lion King's Castle: A world map has been added.
* Gate to the Future: A world map has been added.
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AP/SP notifications
* If there are unused AP/SP after leveling-up, a notification will be displayed at the bottom of the screen.
* You can click on the notification to open the status window or skill window.
* As long as there are available AP/SP, the notification will remain.
* However, SP notification will stop being shown starting Lv. 70.
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Item Pot notifications
* If the status of the Item Pot creature changes, two types of notifications will be displayed at the left of the screen.
* If the Item Pot creature is sick, hungry, dry, or has woken up from sleep, a red exclamation point will be displayed.
* If the Item Pot creature is fully grown and can provide a reward, a shiny notification will be shown.
* Clicking on the notification at the left of the screen automatically opens up the Item Pot window.
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Other
* EXP gauge image has been modified.


Map Changes

Forest of Poison Haze
The levels of the monsters have been increased.
* Mossy Snail: 76 -> 96
* Tree Rod: 78 -> 98
* Stone Bug: 80 -> 100
* Mossy Mushroom: 82 -> 102
* Primitive Boar: 84 -> 104
The topography of several maps in has been altered:
* Altaire Camp
* Mossy Tree Forest Entrance
* Western Region of Mossy Tree Forest 1
* Western Region of Mossy Tree Forest 2
* Mossy Tree Forest Trail
* Boulder Mountain Entrance
* Southern Region of Mossy Tree Forest 1
* Southern Region of Mossy Tree Forest 2
* Mushroom Hill Entrance
* Eastern Region of Mossy Tree Forest
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Neo City
* You can now enter all Neo City areas even when not in a party.
* Neo City quests have been revamped.
* The Wanderer's Whereabouts 1, The Wanderer's Whereabouts 2, and Nex the Time Guard quests cannot be done anymore.
* Other quests can be done normally as before.
* The following areas can now only be entered when the relevant quests are in progress:
- Midnight Harbor Pier
- Bombed City Center Square
- Ruined City Land Mark
- Dangerous Tower Penthouse
- Air Battleship Stern
* Levels of many Neo City monsters have been decreased.
- Red Slime: 105 -> 101
- Silver Slime: 106 -> 102
- Gold Slime: 107 -> 103
- Overlord A: 108 -> 105
- Overlord B: 110 -> 107
- Robby: 112 -> 110
- Iruvata: 114 -> 112
- Afterlord: 117 -> 113
- Prototype Lord: 119 -> 114
- Maverick Type A: 121 -> 115
- Maverick Type S: 123 -> 116
- Maverick Type D: 124 -> 118
* Some of Neo City's landscapes have been changed.
- Average Town Entrance
- Average Town Playground
- Average Town Outskirt
- Midnight Harbor Entrance
- Midnight Harbor Loading Dock
- Midnight Harbor Warehouse
- Bombed City Center Retail District
- Bombed City Center Overpass
- Bombed City Center Shopping District
- Ruined City Intersection
- Ruined City Center
- Ruined City Construction Site
- Dangerous Tower Lobby
- Dangerous Tower Ventilator
- Dangerous Tower Emergency Exit
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Gate to the Future
* Some of Gate to the Future's topography has changed.
- Tino Forest
- Tiru Forest
- Tiguru Forest
- Henesys Ruins Market
- Henesys Ruins Park
- Hill North of Henesys Ruins
- Suspicious Hill
- Dreamy Forest Trail
- Dark Spore Hill
- Creepy Humming Forest Trail
- Knight District 1
- Knight District 2
- Knight District 3
- Armory 1
- Armory 2
- Knight District 4
- Knights' Chamber 1
- Knights' Chamber
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Exp Changes To Prevent Hacking
* To prevent illicit actions using macro programs, when hunting monsters that have much lower levels, EXP obtained, mesos obtained and reward drop rates have been decreased.
* This system does not apply to the following monsters:
- All monsters Lv. 150 or higher
- Quest / event monsters
- Boss monsters, Master Monster
- Party-play-only monsters (Some of the monsters in Ellin Forest, Neo City, Lion King's Castle, - - Gate to the Future, and all monsters in Monster Park)
- Monsters that need to be applied with different features
* The EXP penalty that took place uniformly upon death has been changed. The penalty received now depends on the character's level.
* Party EXP distribution has been modified.
* If you have completed the Mushroom Castle quest to defeat the Prime Minister but you have not collected his card for the Crusader Codex, you can receive the card by talking to the Secretary of Magic in Mushroom Forest Field.
* The level requirement for entering Chryse and the quests therein have been changed from Lv. 55 - 70 to Lv. 50 -> 70.
* In the Mu Lung: Practice Field: Beginner map, you can now hang on a flagpole to rest.
* NPC Dr. Pepper in Omega Sector's Silo now sells Pet Food and Revitalizer.
* The Dimensional Mirror NPC's appearance has been changed.
---------------------------------------

Notes:
* In GlobalMS, Party Play is retained. And all of the parts are released in a single patch.
* In MapleSEA, Monster Park will be released later

_________________________________________________
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Joncwl
Getting There...
Getting There...

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