[Ultimate] Rise of Fellowship Guide - v.102

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[Ultimate] Rise of Fellowship Guide - v.102

Post  Joncwl on Sat Apr 07, 2012 4:25 am

ty vic for finding this one and posting on HB forums.


Info on the Rise of Fellowship patch, I have a feeling this might be GMS only content though, but its still worth the read. In my opinion its not an exciting patch.
Thanks to Nexon US and Basil market for the guide material

Sidekick[/center]
The new sidekick system gives you bonuses for teaming up with a player five or more levels above or below you. For hunting together, you’ll receive bonus EXP and stat increases to keep you fighting strong. Keeping a lower level sidekick around will also increase your Fame and even earn you medals.

* Requirement: Lv. 15 - Lv.120
* The new sidekick system gives you bonuses for teaming up with a player five or more levels above or below you.
* When a sidekick relationship is made, a lower level player receives a temporary stat and level increase effect based on the higher level player's level.
* The lower level sidekick’s primary and secondary Abilities will be temporarily increased.
* The lower level sidekick’s max HP and MP will be temporarily increased.
* Both people in a sidekick relationship receive a buff every hour.
* If a sidekick relationship is maintained for a long time, the higher level player's Fame increases once per day.
* Both people in a sidekick relationship receive bonus EXP similar to the party bonus EXP system.
* Each player in a sidekick relationship will receive a title corresponding to their level in comparison to the other player:
- Low Level Sidekick
- High Level Sidekick

Using the Sidekick System
* Right-click a player who meets the requirements to request/deactivate a sidekick relationship.
* A sidekick window will appear on the screen while you're partnered.
* You can use the QUIT icon on the sidekick menu to end a sidekick relationship.
* If the level difference becomes less than five or if you or your sidekick becomes level 121, the sidekick relationship will automatically end.
* If both sidekick characters are not in the same field, there are no sidekick effects. (The sidekick relationship does not cancel.)

Sidekick Quests
* Making a Sidekick: Establish a sidekick relationship. Reward: Return Scroll - Nearest Town
* Gift to the Helper!: A quest for a higher level sidekick. The quest is completed when your lower level partner goes up thirty levels.
Reward: King of Sidekick (medal):: STR/DEX/INT/LUK +2, max HP/MP +200
* Gift to the Helper! 2: A quest for a higher level sidekick. The quest is completed when your lower level partner goes up sixty levels.
Reward: God of Sidekick (medal): STR/DEX/INT/LUK +3, max HP/MP +300

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Monster Familiar [Possible GMS only]

Now you can team up with monsters to battle your way through Maple World! Collect a monster’s familiar card and register it in your Crusader Codex in order for you to call out that monster to follow you and help you fight almost anywhere. Familiars are categorized as Common, Uncommon, Rare, and Legend, with the latter two types having unique attacks.

* The Monster Familiar system lets you team up with monsters to battle other monsters.
* Your familiars can help you fight almost anywhere.
* Since familiars are not pets, they cannot use pet equip items.
* Familiars are categorized as Common, Uncommon, Rare, and Legend, with the latter two types having unique attacks.

Using Monster Familiars
* Familiar cards can be obtained through a Starter Pack, Booster Packs, and monster drops.
* Familiars can be traded while still in their card form.
* Collect a monster’s familiar card, then double-click it in the USE tab of your item inventory to register it in the new Familiar tab in your Crusader Codex.
* A familiar card will disappear from the inventory and move to the Crusader Codex when you double-click it.
* A pop-up window for entering a name will be displayed when double-clicking a familiar card.
* The monster name will be registered when you click "OK." There is no cancel button.
* You can check the stats and skills of familiars in the Familiar tab in the Crusader Codex.
* Double-click a familiar in the Crusader Codex to summon it.
* Only one familiar may be summoned at a time, and only the summoned familiar will perform its functions.
* Familiars that are of a higher level than you cannot be summoned.
* Familiars will attack monsters around you when you are either attacking or attacked.
* If you are idle for a minute, your familiar will stop all attacks and skills, and be on standby.
* Your familiar will be on standby while you are climbing.
* A familiar is available for thirty days after registering it in it in the Crusader Codex.

Summoning Familiars
* Familiars can only be summoned if they have full Vitality.
* Familiars will remain summoned when you change channels or enter and exit the Cash Shop or MTS.
* Familiars will be dismissed when you ride a mount.
* Familiars cannot be summoned in the Free Market or in Battle Square.

Familiar's Vitality
* Familiars do not get attacked by monsters or die, but their vitality decreases after each attack.
* Vitality is consumed when the summoned familiar attacks or uses skills.
* Attacks and skills will be used less and less frequently as their vitality decreases.
* Vitality points will be consumed when a familiar uses a skill:
- one for Common,
- two for Uncommon,
- three for Rare,
- four for Legend.
* Vitality consumption will be doubled when a familiar’s vitality drops to 25% of its Max Vitality. * Vitality consumption will be tripled when its vitality drops to 10%.
* A familiar will be dismissed automatically when its vitality reaches zero.
* Vitality is restored over time, and the familiar can be summoned again after its vitality has recovered.
* You can increase a familiar’s max vitality be registering more of its familiar cards.
* For a familiar to reach max vitality, you must have three of its cards registered.

Vitality Display
* Vitality will be shown as a pearl on top of a familiar's head.
* 300 Max Vitality (one pearl)
* 600 Max Vitality (two pearls)
* 1,200 Max Vitality (3 pearls, max)
* A Vitality Pearl will be filled with color and the color will drain as vitality decreases.

Vitality Recovery
* One vitality point will be recovered every two seconds while a Familiar is dismissed.
* The recovery amount will be multiplied based on how many familiars you have accumulated (ex. two accumulated: two vitality points recovered every two seconds, three accumulated: three vitality points recovered every two seconds).
* It will take up to ten minutes for a familiar to fully recover its Vitality.

Familiar Abilities
* How monsters currently attack will determine how their familiar version will attack.
* A familiar’s attack accuracy will be based on the level difference between you and monsters you’re fighting.

Level difference 0 - 5 levels 6 - 10 levels 11 - 15 levels 16 - 20 levels 21 - 25 levels 26+ levels
Miss rate 0% 10% 20% 40% 80% 100%

* Attacks will land without missing against monsters that are lower level than you.
* Monster skills are fixed, and they cannot level up or be upgraded.
* Familiars will be classified as Common, Uncommon, Rare, or Legend based on the number of skills and attributes they possess.
- Common: Possesses one common skill.
- Uncommon: Possesses one common skill that's stronger than other normal common skills.
- Rare and Legend: Possesses a unique skill.

Common
Rush - Attack with a 60% chance of knocking back 2 enemies.
Lure - Attack with a 60% chance of pulling 2 enemies.
Bark - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Observe - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Poison - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.

Uncommon
Charge - Attack with an 80% chance of knocking back 3 enemies.
Provoke - Attack with an 80% chance of pulling 3 enemies.
Roar - Attack with an 80% chance of stunning 3 enemies for 4 seconds.
Scrutinize - Attack with an 80% chance of slightly slowing down 3 enemies for 6 seconds.
Deadly Poison - Attack with an 80% chance of poisoning 3 enemies for 6 seconds.

---------------------------------

New Events

Magic Gachapon Wheel
The Magic Gachapon Wheel is a new type of Gachapon system that is separate from regular Gachapon. Obtain Wheel of Loot tokens from monster drops, then spin the wheel to win prizes, which includes recipes, mastery books, scrolls, recovery items, ETC items, equipment, and more.

MapleStory Lifestyle Campaign
The MapleStory Lifestyle Campaign lets you get a title to let other people know what your play style is. It also enables you to participate in numerous quests with scrolls as rewards.

* Requirement: Lv.13 or higher
* The MapleStory LifeStyle Campaign event quest will appear through the star icon on the left side of the screen.
* When given four options, you will receive a title by choosing one:
- Party Hunter: Choose “I like working with friends.”
- Quest Master: Choose “I like completing quests.”
- Answer Master: Choose “I’m a MapleStory expert.”
- Friend Seeker: Choose “I walk Maple World alone.”
* The titles appear in the ETC tab of your item inventory. Double-click one to turn it on or off.

* Once you receive one of these titles, a new quest will become available from NPCs in various towns.
- Henesys: Chief Stan
- Ellinia: Betty
- Kerning City: Nella
- Perion: Blackbull
- Sleepywood: The Rememberer
- Orbis: Staff Sergeant Charlie
- El Nath: Scadur
- Ariant palace entrance: Tigun
- Magatia: Phyllia
- Mu Lung: Do Gong

* Each NPC gives one of the following rewards at random.
- Return Scroll - Nearest Town
- Scroll for Helmet for HP 100%
- Scroll for Shoes for Speed 100%
- Scroll for Gloves for ATT 100%
- Scroll for Shoes for Jump 10%
- Scroll for Shoes for Speed 10%
- Clean Slate Scroll

Halloween Raid [Possible Event for Next Halloween]
Accept the raid invitation that will appear over your character’s head and defeat the boss to win a prize from Dingshroder the cat. Possible rewards include recovery items, scrolls, a Jack-o-Lantern Familiar, a Pumpkin Chair, or a special title.

* Requirement: Lv.13 or higher
* 12:00 AM - 11:00 PM
* During the event period, an envelope invitation will appear above your head at fifteen minutes and forty-five minutes after every hour.
* Accept the invitation to be sent to the waiting room.
* Up to 150 players can participate each time.
* One minute after the first player enters the waiting room, the participants will be split into groups of up to fifteen and sent to fight the boss.
* The time limit for the boss fight is twenty minutes.
* If you die during the battle, you will be moved to the revive map
* You can talk to Dingshroder during the fight to forfeit and leave the map.
* Upon defeating the boss, a message will appear on the screen. Talk to Dingshroder at this point to receive your reward and leave.
* Possible rewards include recovery items, scrolls, a Jack-o-Lantern familiar, a Pumpkin Chair, or a special title.

Potted Maple Tree
* Requirement: Lv.13 or higher
* The Cultivate a Mini Maple Tree event quest will appear through the star icon on the left side of the screen.
* Talk to Gaga to complete the quest.
* You can check your progress in the Mini Maple Tree Cultivation Journal in the ETC tab of your inventory.
* If you lose the Mini Maple Tree Cultivation Journal, you can receive another one through Gaga.
* After completing the Cultivate a Mini Maple Tree quest, the Everyday Potted Mini Maple Tree quest will become available once a day
* Accept the Everyday Potted Mini Maple Tree quest to receive a Potted Mini Maple Tree.
* Double-click the Potted Mini Maple Tree or drag and drop it into the Item Pot and make it grow.
* Once it reaches maximum Fullness, it goes to sleep and wakes up in 30 minutes, completing its growth.
* Double-click othe fully-grown Potted Mini Maple Tree to receive a Golden Maple Fruit.
* Give the Golden Maple Fruit to Gaga to complete the quest.
* Rewards are received on the first, third, fifth, and seventh days when the quest is completed.
* Rewards include: Power Elixirs, Continental Return Scrolls, Secret Recipes, and Advanced Equip Enhancement Scrolls.

Fellowship Event
* If you have a new character, head to the Cash Shop to receive a Pendant of the Spirit (limit one per account).
* Pendant of the Spirit: Boosts EXP when equipped. The longer you're logged in without logging out, the greater the effect becomes.
- 1 hour: 10% bonus EXP
- 2 hours: 20% bonus EXP
- 3 hours+: 30% bonus EXP
* If you have logged in during the past three months, head to the Cash Shop to receive a Mapler Ring (limit one per account).
* Mapler Ring: Join a party with someone wearing a Welcome Back Ring and your drop rate will increase by 50%.
* If you haven't logged in for the past three months, head to the Cash Shop to receive a Welcome Back Ring (limit one per account).
* Welcome Back Ring: When you wear this ring while in a party, every member in the party will receive an additional 80% bonus party EXP.

Find the Treasure Map
* Requirement: Lv.13 or higher
* The Treasure Map Book event quest will appear through the star icon on the left side of the screen.
* After accepting this quest you will receive the Pirate Treasure Map Book in the ETC tab of your inventory. Double-click this item to check your progress.
* After completing the Treasure Map Book event quest, the Find the Treasure Map event quest will appear through the star icon on the left side of the screen.
* After accepting the Find the Treasure Map quest, monsters that are around your level will have a chance to drop Pirate King’s Treasure Map pieces.
* Collect all six types of the Pirate King’s Treasure Map pieces and return them to Gaga to complete the quest.
* This quest can be repeated every ten minutes.
* Rewards are received on the first, third, fifth, and seventh days when the quest is completed.
- Treasure Map Hunt Day 1: Power Elixir x 20
- Treasure Map Hunt Day 3: Continental Return Scroll x 3, Power Elixir x 30
- Treasure Map Hunt Day 5: special scroll x 3, Power Elixir x 50
- Treasure Map Hunt Day 7: special weapon

Gaga’s New Business
* Requirement: Lv.13 or higher
* The Gaga’s New Business event quest will appear through the star icon on the left side of the screen.
* After accepting this quest you will receive the Monkey Doll Recovery Record in the ETC tab of your inventory. Double-click this item to check your progress.
* After accepting the Gaga’s New Business quest, the Find My Monkey Dolls event quest will appear through the star icon on the left side of the screen.
* After accepting the Find My Monkey Dolls quest, monsters that are around your level will have a chance to drop a Monkey Doll.
* Collect 30 Monkey Dolls and return them to Gaga to complete the quest.
* This quest can be repeated every ten minutes.
* On the first, third, fifth, and seventh days, rewards are received through the additional quests :
- Monkey Dolls Day 1: Power Elixir x 20
- Monkey Dolls Day 3: Select one: Scroll for Armor ATT 15% or Scroll for Armor Magic ATT 15%, Power Elixir x 30
- Monkey Dolls Day 5: Select one: Scroll for Gloves for ATT 60% or Scroll for Gloves for Magic ATT 60%, Power Elixir x 50
- Monkey Dolls Day 7: Special Potential Scroll x 3, Bling Bling Monkey

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Gachapon

* Super Pink Adventurer Cape: STR/DEX/INT/LUK + 7, Weapon/Magic ATT +20, Weapon/Magic DEF +20, 1 upgrade slot unhammered.
* Chair King: Obtain the Roasted Relaxer and speak to Dalair to obtain a Chair King medal.
* Bunny Buddy Buggy mount coupons: 15-day and 1-year versions. This mount skill can be used by all jobs.
* Lv.140 armor

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Joncwl
Getting There...
Getting There...

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