[Ultimate] Chaos Guide - v.98-v.100

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[Ultimate] Chaos Guide - v.98-v.100

Post  Joncwl on Sat Apr 07, 2012 4:26 am


We will get all this information next week when we receive the updates, but here is the GMS patch notes so you can get a feel for what is coming in chaos. Because ive noticed alot of people asking questions and not knowing what will happen.


Chaos: Age Of Heroes - Update 1 (5th December 2011)
Chaos sweeps over Maple World and a new age is dawning. Heroes find new strength, old friends find their voice, and some of us may find a way to save the future

Fight the Future!
Characters Lv.160 and above can travel from the Temple of Time to the new Gate to the Future.
* The gate leads to new areas including Henesys Ruins and its surrounding areas as well as Dark Ereve, which includes the Knight Stronghold and the new Cygnus Expedition.
* You will find older versions of several NPCs you may already know in the present.
* There are many new quests involving these areas. The quests are optional, though you must complete certain ones in order to participate in a Cygnus Expedition.
* Areas in Dark Ereve and the areas around Henesys Ruins contain giant, mutated versions of low level monsters from the present.
* The Knight Stronghold is packed with Cygnus Knight enemies that have the same skills as Cygnus Knights you can create, but are much more powerful than any Cygnus Knight in the present.
* The Knight Stronghold is filled with party play areas, which will be familiar to many players who have explored Lion King's Castle before. When defeating enemies in these party play areas, you gain 50% bonus EXP for every extra member you have in your party who are present, up to 250% bonus EXP for a party of six. .



Cygnus Expedition
Empress Cygnus is the boss enemy of the new area. She is the most powerful enemy in the game as of this update.
* This expedition is available to characters Lv.170 and above.
* You must form an expedition of 3-18 characters to enter the battle.
* This expedition is available in channel 13.
* If you die during the fight and choose to revive, you will not be able to re-enter the battle. To remain in the battle, you will need a character in the battle with a reviving skill to use that skill on you, or you can use a Wheel of Destiny from the Cash Shop.


Empress Cygnus Boss Stats
Spoiler:

Stage 1

The Empress will summon her Dark Knights' first version (one by one).
When the knights are summoned, she goes hiatus and floats around only.
When each of the knight is defeated, she will briefly attack for some times before summoning another.

Hawkeye

Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,240
Magical Attack: 10,000
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Speed: 10
Avoid: 500
Accuracy: 723
Elements: Poison weak
Auto-Aggro
Party Bonus
Boss

Irena

Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 18,560
Magical Attack: 11,500
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Avoid: 225
Accuracy: 723
Elements: Fire weak
Auto-Aggro
Party Bonus
Boss

Eckhart

Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 19,440
Magical Attack: 10,800
Knockback: 100,000
[b]WDEF
: 60%
MDEF: 60%
Avoid: 205
Accuracy: 723
Elements: Holy weak
Auto-Aggro
Party Bonus
Boss

Oz

Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 18,560
Magical Attack: 15,600
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Avoid: 225
Accuracy: 723
Elements: Ice weak
Auto-Aggro
Party Bonus
Boss

Mikhail

Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,720
Magical Attack: 10,000
Knockback: 10,000
WDEF: 60%
MDEF: 60%
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Lightning weak
Auto-Aggro
Party Bonus
Boss

During this stage when Cygnus is not in hiatus, she may summon her Divine Bird to attack with her:

Shinsoo

Level: 190
HP: 70,000,000
Physical Attack: 7000
Magical Attack: 6000
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Avoid: 205
Accuracy: 723
Boss

Also during this stage, when fighting the knights, they will summon mobs to fight with them.
These mobs level range from 168 to 184.

Stage 2:

Cygnus will attack full time. Her stats:

Empress Cygnus

Level: 190
HP: 2,100,000,000
EXP: 204,000,000
Physical Attack: 20,400
Magical Attack: 28,400
Knockback: 999,999
WDEF: 70%
MDEF: 70%
Avoid: 625
Accuracy: 723
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Summon: Knights, Shinsoo
Auto-Aggro
Boss
Ability: Dark Genesis, Whirlwind, Zombify, Damage reflection, Force exit from the map, Equipment potential lock

The Shinsoo bird stat is the same, but the summoned Knights are weaker versions
(Cygnus may summon more than 1 of them to fight with her at the same time):

Hawkeye

Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 8800
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Poison weak
Auto-Aggro
Party Bonus
Boss

Irena

Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 8800
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Avoid: 205
Accuracy: 723
Elements: Fire weak
Auto-Aggro
Party Bonus
Boss

Eckhart

Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 9200
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Holy weak
Auto-Aggro
Party Bonus
Boss

Oz

Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 16,800
Magical Attack: 11,264
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Avoid: 225
Accuracy: 723
Elements: Ice weak
Auto-Aggro
Party Bonus
Boss

Mikhail

Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 18,000
Magical Attack: 8800
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Avoid: 225
Accuracy: 700
Elements: Lightning weak
Auto-Aggro
Party Bonus
Boss

Throughout the whole fight (both Stage 1 and Stage 2), there will be potion cooldown time,
similar to potion cooldown time in Ani Raid or Von Leon Expedition.


New Voices!
Even if you can defeat the Empress, don’t expect her to go silently. Voiceovers in the Cygnus and Chief Knights battle as well as in the Lion King’s Castle will forever change the way you communicate with NPCs in Maple World.

Secret Mastery Books
Many monsters now drop these in place of specific Mastery Books. Double click on it to receive a random Mastery Book.

New Strength for Old Heroes!
Forget everything you know about Aran, Evan, and Dual Blades. With new skills and improved game balance, these three classes return more powerful than ever!



Skill Changes
* All changes apply to both new and existing characters.
* All jobs: The Maker skill has been removed in preparation for the crafting system that will be introduced in the upcoming Age of Artisans update.

Aran
Spoiler:

* All 1st, 2nd, and 3rd job skills are received by default when making those job advancements.
* Required combo counts for some skills have been lowered.
* Commands for some skills have been changed.
* The numeric values and Master Level of some skills have been changed.
* Most of the skill damage has been readjusted.
* Combo Ability now also increases movement speed.
* Combo Smash was moved to 1st job, its Master Level was reduced to 10, and its damage was lowered. New required combo count: 15.
* Snow Charge has been moved to 2nd job.
* Combo Fenrir has been moved to 2nd job, and its damage was lowered.
* Combat Step's Master Level has been reduced to 5.
* Body Pressure's Master Level has been reduced to 10.
* Final Charge's Master Level has been reduced to 20.
* Final Toss' Master Level has been reduced to 20.
* Combo Recharge is a new 3rd job skill. It instantly boosts the combo count. Master Level: 20
* Cleaving Blows is a new 3rd job skill. It ignores a portion of the enemy's Defense and decreases the amount of damage that is dispersed when attacking multiple enemies. Master Level: 20
* Combo Judgment is a new 3rd job skill. It drops a giant axe on enemies and frozen enemies will receive damage over time. Required combo count: 100. Required skill: Combo Fenrir Lv.20. Master Level: 20
* Sudden Strike is a new 4th job skill. It allows Final Charge and Final Toss to be used without a preceding combo and increases their damage. Master Level: 10

Evan
Spoiler:
* The casting speed for all skills has been increased.
* The damage of all skills have been readjusted based on the casting speed enhancement.
* The numeric values and Master Level of some skills have been changed.
* The performance and effect of some skills have been adjusted.
* Lightning Bolt can now attack up to 3 enemies.
* Magic Flare now has a chance to Stun enemies.
* Dragon Thrust now performs 3 hits.
* Killer Wings now has added damage over time. Its Master Level has been reduced to 10.
* Slow has been moved to 5th growth.
* Magic Shield's Master Level has been reduced to 10.
* Phantom Imprint's damage and duration have increased. Its Master Level has been reduced to 10.
* Recovery Aura - the amount of MP recovered and the duration of the aura have been increased. Its Master Level has been reduced to 10.
* Dragon Fury's activation condition has been changed to 50-100% when mastered, and the bonus Magic ATT it gives has been decreased. Its Master Level has been reduced to 5.
* Blessing of the Onyx - the Magic ATT boost can now be used in conjunction with other buff skills. Master Level has been reduced to 25.
* Blaze now attacks one enemy 3 times.
* Soul Stone - when mastered the effect will be applied on up to 5 party members. The effect applies to the whole party when used in conjunction with Combat Orders.
* Dragon Blink is a new 6th growth skill. It teleports you to a random location in your current map. Master Level: 10
* Dragon Spark is a new 7th growth skill. It has a chance to do an additional attack, similar to the Warrior and Bowman skill Final Attack. Master Level: 10
* Onyx Shroud is a new 8th growth skill. It raises the Avoidability of party members. Master Level: 20
* Onyx Will is a new 10th growth skill. It raises Knock-back resistance and enables Body Attacks against monsters. Master Level: 20

Dual Blade
Spoiler:

* The damage calculation has changed.
* The damage of all skills has been adjusted based on the new damage calculation.
* The numeric values and Master Level of some skills have been changed.
* The performance and effect of some skills have been adjusted.
* Upper Stab was moved to 3rd job.
* Owl Spirit's damage buff now functions with all attack skills.
* Chains of Hell was moved to 3+ job. All of its attacks are now Critical attacks. When it is used while not in Dark Sight, it now automatically activates Dark Sight then initiates the attack.
* Flash Bang's Master Level has been reduced to 5.
* Flash Jump's Master Level has been reduced to 15.
* Advanced Dark Sight now grants a chance for Dark Sight to be enabled when attacking or being attacked. The damage dealt when attacking while in Dark Sight has increased. Its Master Level has been reduced to 10.
* Final Cut now has a chance to inflict Instant Death. Its damage buff has been changed and it functions with all attack skills. Its HP consumption has been reduced.
* Thorns is now a personal buff instead of a party buff. It increases Weapon ATT and grants Knock-back resistance.
* Life Drain is a new 3+ job skill. It's a passive skill that gives you a chance to steal some of an enemy's health to restore your own. Master Level: 10
* Phantom Blow is a new 4th job skill. It deals multiple attacks to one enemy and ignores a portion of the enemy's defense. Master Level: 30.
* Sharpness is a new 4th job skill. It's a passive skill that increases your Critical hit rate and minimum Critical damage. Master Level: 10
* Blade Fury is a new 4th job skill. It attacks multiple enemies nearby, 3 times each. It replaces Sudden Raid, and any SP that were in Sudden Raid will now be in Blade Fury. Master Level: 30

Resistance (All)
Spoiler:

Citizen:
* Potion Mastery's recovery rate has been reduced to 115%.

Battle Mage
* The MP cost has increased for the majority of active skills.
* Dark Aura, Blue Aura, Yellow Aura, and the Advanced versions of each have had their range increased.
* Teleport has increased range at Master level.
* Dark Shock's attack speed has increased. The delay after using it has been decreased. Its Critical rate has been increased.
* Summon Reaper Buff's attack power and duration have been increased.
* Finishing Blow's damage has been increased.

Wild Hunter
* Jaguar Rider's Movement Speed bonus at Master level has been reduced to +40.
* Jaguar Boost's Knock-back resistance at Master level has been reduced to 55%. Its Movement Speed bonus at Master level has been reduced to +15.
* Jaguar-oshi's damage buff power and duration have been decreased.
* Swipe's damage has been increased and it can now hit 6 enemies.
* Dash 'n Slash's damage has been increased.
* Feline Berserk's Movement Speed bonus at Master level has been reduced to +15.
* Sonic Roar's damage and range have been increased.
* Wild Arrow Blast's damage has been increased.
* Wild Instinct's dodge chance at Mastery level has been reduced.

Mechanic
* Mech: Prototype's Weapon DEF and Magic DEF bonuses have been reduced.
* ME-07 Drillhands' damage and range have been reduced. A delay has been added before this skill can be used again.
* Atomic Hammer's range and DEF Ignored value have been decreased. Its MP cost has been increased.
* Rocket Booster's landing damage has been decreased.
* Perfect Armor's guard rate has been decreased.
* Rock n' Shock's damage has been decreased. Its cooldown time and duration have been increased.
* Healing Robot H-LX's duration and recovery amount have been increased. Its cooldown time has been decreased.
* Satellite's damage has been increased.
* Acceleration Bot EX-7 - the amount that enemy defense is lowered has been decreased.
* Extreme Mech's attack bonus has been decreased.
* Mech: Missile Tank's damage and Critical rate have been decreased. Each attack now costs MP.
* Satellite Safety - an issue has been resolved so its damage can increase normally.
* Bots 'n Tots' cooldown has been increased. Its summon duration has been decreased.

Explorers & Cygnus Knights
* Most buffs and passive skills that grant defense, accuracy, and/or avoidability have had these stats increased.
* Magician-type characters have had a general increase to their skill damage.

Explorers (All)
Spoiler:

Ultimate Explorer / Explorer Cygnus Skills
Warrior:
* Mihile's Soul Driver's capabilities have been modified to be similar to Dawn Warriors' Soul Driver based on the latter's Master level.
Magician:
* Oz's Flame Gear's capabilities have been modified to be similar to Blaze Wizards' Flame Gear based on the latter's Master level.
Bowman:
* Irena's Wind Piercing's capabilities have been modified to be similar to Wind Archers' Wind Piercing based on the latter's Master level.
Thief:
* Eckhart's Vampire's capabilities have been modified to be similar to Night Walkers' Vampire based on the latter's Master level.
Pirate:
* Hawkeye's Shark Wave's capabilities have been modified to be similar to Thunder Breakers' Shark Wave based on the latter's Master level.

Warrior
Hero:
* Intrepid Slash's damage has been increased.
White Knight:
* Charged Blow's damage has been increased.
Dark Knight:
* Dragon Fury's damage has been increased.
* Dragon Buster's damage has been increased.
4th job:
* Rush's range has been increased.

Magician
2nd job:
* MP Eater's activation rate and the amount it absorbs have been modified.
Mage (Ice/Lighting):
* Ice Strike now hits enemies 4 times. It has a new skill graphic and a new animation.
4th job:
* Big Bang no longer charges when your character enters a flinched state after receiving damage.

Bowman
Ranger:
* Arrow Rain's range has been modified. It has a new skill graphic and a new animation.
Bowmaster:
* Hurricane's damage has been increased.
* Dragon's Breath's damage has been increased.
Sniper:
* Arrow Eruption's range has been modified. It has a new skill graphic and a new animation.
Marksman:
* Ultimate Strafe's damage has been increased. The color of Strafe now changes when SP are applied to Ultimate Strafe.
* Dragon's Breath's damage has been increased.
* Piercing no longer charges when your character enters a flinched state after receiving damage.
* Snipe now has a chance to instantly kill normal enemies. It now performs 4 attacks against boss enemies.

Thief
Shadower:
* Band of Thieves' damage has been increased.
* Assassinate's damage has been increased. When using this skill while not in Dark Sight, it now automatically activates Dark Sight then activates Assassinate.
* Boomerang Step's damage has been increased.
* Boomerang Step's damage and effect below 3rd level have been increased.
Night Lord:
* Triple Throw's damage formula has been changed to be similar to the damage formula common for most skill. Its skill damage has been increased.

Pirate
Brawler:
* Double Uppercut's damage and range have been increased.
Marauder:
* Shockwave's damage has been increased.
* Energy Blast's damage and range have been increased.
Buccaneer:
* Energy Orb's damage has been increased.
* Dragon Strike's damage has been increased.
* Demolition's damage has been increased.
* Barrage's damage has been increased.
* Snatch's range has been increased.
Corsair:
* Rapid Fire's damage has been increased.
* Bullseye's damage has been increased.
* Battleship's durability and cooldown have been removed.

Cygnus Knights (All)
Spoiler:

Dawn Warrior
* Soul Driver's damage and range have been reduced.
* Dawn Warrior: Brandish and Soul Driver have had the ways in which they are obtained reversed. Brandish is now automatically received at the 3rd job advancement, and Soul Driver is obtainable upon completing a [Skill] quest available at Lv.100.

Wind Archer
* Hurricane's damage has been increased.
* Wind Archer: Wind Piercing's damage has been increased.
* Wind Archer: Wind Shot's damage has been increased.

Night Walker
* Poison Bomb's damage has been increased.
* Night Walker: Triple Throw damage has been increased.

Thunder Breaker
* Shockwave's damage has been increased.
* Thunder Breaker: Energy Burst's damage has been increased.
* Thunder Breaker: Barrage's damage has been increased.

Additional Notes
* Aran receives all 1st, 2nd, and 3rd job skills upon making those job advancements.
* Explorers, Cygnus Knights, and Aran no longer require any type of ore to make their 3rd job advancement.
* Cygnus Knights now require 20 Mateon Tentacles during their 3rd job advancement quests.
* The Maker skill has been removed.
* All Aran quests labeled [Skill] have been removed. Most Aran quests labeled [Required] are now optional.
* The Chaos Horntail expedition should now be available channel 11 instead of channel 15.
* Gachapon has returned to Sleepywood.
* Nett's Pyramid monster survival has been closed for the foreseeable future. The bonus stage is still available if you have a gem to enter it.
* When looking up monsters or NPCs using the world map's Search feature, a picture of the monster or NPC is now displayed in addition to the information about it when hovering over its name.
* Danger Zone Taxis have been added to the Sleepywood Dungeon. There is one in Sleepywood and one in Cursed Temple: Another Door; for a fee, they can move you between those two locations.
* The Danger Zone Taxi now offers transit to three new locations in addition to Path of Time: Omega Sector, Korean Folk Town, and Elin Forest.
* The wait time for the Helios Tower elevator has been removed, and its travel time has been significantly shortened to 9 seconds.
* The level restriction for entering Sleepywood Dungeon has been removed. The Lv.50+ restriction is still in place for entering the Cursed Temple.
* Modifications have been made to the layouts of many hunting grounds in the following areas:
- Sleepywood Dungeon
- Ellinia
- Ludibrium Clocktower
- Aqua Road
- Mu Lung Garden
- Korean Folk Town
------------------------------------


Amazing Artisan and Recipe guide here: http://www.southperry.net/showthread.php?t=39664

Chaos: Age Of Artisans - Update 2 (5th December 2011)
Once your character has reached level 30 and has gone through the 2nd Job Advancement, you may choose to begin a Profession. To start, you will need to head to Ardentmill, where the Profession Masters reside. Ardentmill can be accessed by passing through the portal labeled “Crafting Town” in most towns on Victoria Island and many other towns throughout Maple World.

Ardentmill
Ardentmill is the town where you can learn harvesting and crafting professions, and where you can purchase items related to these professions. You can reach Ardentmill by using the portal labeled "Crafting Town", which is located in most towns.
Important NPCs:
* Grant is the village elder, who allows you to learn professions.
* Saffron teaches Herbalism.
* Cole teachese Mining.
* Ally teaches Alchemy.
* Gere teaches Smithing.
* Intaglio teaches Accessory Crafting.
* Nack sells items necessary for crafting and tickets to the Secret Herb Patch/Mine.
* Ramsey and Angelica sell new recipes.



Professions are divided into two categories: Harvesting and Crafting. The Harvesting skills are prerequisites to the Crafting skills, and essentially provide you with the means to gather the materials you will need for Crafting.

Harvesting

Harvesting consists of Herbalism and Mining.

Herbalism: Allows you to gather flowers and seeds to create herbal oil which you can use in item and potion production.
- To learn Herbalism, you must talk to NPC Saffron, who will ask for a small fee and then lead you through a tutorial and a short quest in order to gain the skill.
- Herbalism is the prerequisite for learning Alchemy.

Mining: Allows you to gather gems and ores to create refined ores which you can use to craft items and potions.
- To learn Mining, you must talk to NPC Cole, who will ask for a small fee and then lead you through a tutorial and a short quest in order to gain the skill.
- Mining is the prerequisite for learning Smithing and Accessory Crafting


Production Masters

Crafting

Once you have learned either Herbalism or Mining, you will be able to take on one Crafting skill, Smithing, Accessory Crafting, or Alchemy.

Smithing: Allows you to create various armors and weapons using refined ore.
- To learn Smithing, you must first learn Mining, then speak to NPC Gere.

Accessory Crafting: Allows you to create various pendants, shoulder accessories, rings and other trinkets using refined ore.
- To learn Accessory Crafting, you must first learn Mining, then speak to NPC Intaglio.

Alchemy: Allows you to create buff potions and transformation potions using herb oil.
- To learn Alchemy, you must first learn Herbalism, then speak to NPC Ally.

Once you have learned Smithing, Accessory Crafting, or Alchemy, get started putting your new Production skills to use! Press the (B) key to see the items you can create as well as the materials (and sometimes recipes) required for each. To begin, you will need to head to the machine that corresponds to your particular skill.

• For Smithing, go to the Large Forge behind Gere.
• For Accessory Crafting, head over to the Large Gem Crafting Machine behind Intaglio.
• For Alchemy, head to the large Magic Book behind Ally.



Harvesting and crafting are hard work! As you complete Profession activities you will accumulate Fatigue Points. Once you have met your daily Fatigue Point quota, you will no longer be able to work on your Professions. Worry not, artisans! Fatigue Points are reset daily at 12 AM CET Your Fatigue Points will also be reduced by five each hour, and for the truly eager Mapler, Fatigue Reset Coupons are available in the Cash Shop.

You may access and track your progress in your Professions by clicking the (B) key. If you wish to remove a Profession skill, you will need to return and speak to the respective Profession Master from which you learned it.

You now have the power to forge your own future, Maplers!

Traits

In this time of Chaos, a Mapler’s strength is nothing unless it is backed by strength of character. Once you reach level 30, you can build your character’s personality with the new Traits System!



The system is comprised of six stats: Ambition, Insight, Willpower, Diligence, Empathy and Charm. Each stat can be obtained and improved by completing different non-combat quests and activities, and provide helpful boosts to your character.

Ambition
- Increased by defeating boss monsters.
- Effect: Increases your Attack for Battle mode.

Insigh
- Increased by mining gems and ores and using Magnifying Glasses.
- Effect: Increases your Accuracy and Avoidability and allows you to check Hidden Potential items without the use of Magnifying Glasses.

Willpower
- Increased by the amount of time spent logged in, as well as by completing party quests.
- Effect: Increases Weapon Defense and Magic Defense, and builds resistance to abnormal status effects.

Diligence
- Increased by making items.
- Effect: Increases scroll success rates and doubles mastery gain.

Empathy
- Increased by gathering herbs.
- Effect: Increases your Max MP and Quest EXP.

Charm
- Increases in relation to Fame and by equipping special items.
- Effect: Adds a Pocket slot to the Equip Inventory and gives a Facial Expression Cash Item.

Each Trait has 100 levels, and like Professions, you can track your progress by clicking the (B) key. Data relating to your Traits is located on the right-hand side of the window.

Item Pot and Imps
* The shortcut for your Item Pot is the [Y] key by default.
* The Item Pot can contain herbs, ore, or an Imp that can be obtained from monsters over Lv.20.
* There are two types of Imps: Orange Imps and Gemstone Imps.
* Double click an Imp in your item inventory to raise it in an Item Pot.
* Imps grow by eating equipments that are of a level similar to you or by eating monster drops.
* Feeding an Imp will raise its Closeness for a set duration.
* You can gain rewards by successfully raising an Imp. Better rewards are given for higher Closeness points.
* Double click on the fully grown Imp to put it in your item inventory.
* When your Imp gets sick, you can purchase a cure from Nack in Ardentmill.
---------------------


Chaos: Age Of Battle - Update 3 (21st December 2011)

Player-vs-Player!
* Fight fellow Maplers in Battle Mode to earn EXP, Battle Points, and bragging rights!
* Trade in Battle Points for Gallant Emblems which can be exchanged for Battle Mode items - just like Monster Carnival!
* Enter combat in the new zone Battle Square featuring unique fighting maps.



Battle Mode
* Requirement: Lv.30 or higher
* Battle Mode takes place through Battle Square. Talk to Maximus to get there. He is in most towns.
* Talk to Crawson in Battle Square to compete in Battle Mode.
* Battle Mode is all Player vs. Player combat, in which you directly attack other Maplers during a battle - a brand new experience for MapleStory!
* In Battle Mode, game rules, stats, and skills are modified to create a more fair playing field.
* Fame cannot be altered while in Battle Square.
* The Character Info window cannot be opened while in Battle Mode.

There are four leagues of competition based on your character's level

League Levels Skills Permitted Potential Items
Rookie 30 - 69 Up to 2nd job, 5th job for Evans,
3rd job for Dual Blades
No
Gladiator 70 and above Up to 3rd job, 8th job for Evans,
3rd + job for Dual Blades
No
Veteran 120 and above All Skills No
Legend 180 and above All Skills Yes



Two Ways to Battle

Game Mode Description
Free-For-All Where anything goes and everyone battles each other for victory. It’s pure Chaos
Team Match Two groups of Maplers against another, with a three-on-three minimum

Battle Mode Gameplay
* Battles begin after the minimum number of participants has entered the map.
* To leave a battle map before a battle is over, click the Leave Room button that is located where the Cash Shop button normally is at the bottom of the screen.
* There are objects that may help or harm you in some of the battle maps.
* Different effects will appear depending on the damage.
* When your HP reaches 0, you will revive in the safe area and start the battle again after three seconds.
* You are restricted from using regular potions and other items in your inventory while in battle maps.
* Unique items regularly spawn in battle
Picking them up immediately uses them. There are lots of different items; most help you, but some can hinder you.
*Be careful of the Random Boxes, with the question marks on them. They can temporarily double the scores you earn, grant invincibility, transform you into a monster, or lower your HP or MP.

Champion and Rage
* Periodically, the system will name the first place character as [The Champion].
* A star will appear on top of the character's head if chosen. If he can survive for a minute, he can get extra EXP and points.
* Players who defeat the champion in less than one minute can get extra EXP and points.
* Upon the fifth revival of the Champion, he will get a Rage buff that raises ATT and DEF for two minutes.

Battle Mode Rewards
* Score points by defeating your opponents. Higher scores will give more EXP and BP (Battle Points).
* BP can be traded in for Gallant Emblems through the BP Exchanger in Battle Square.
* Gallant Emblems can be used to purchase various items from Larson in Battle Square, including various accessories, Mystery Scrolls (using one gives you a random scroll), and Mystery Recipes (using one gives you a random crafting recipe).
* Gallant Emblems are also required ingredients for some crafting recipes.
* Many of the items sold by Larson give bonus Battle Mode ATT.
* Larson also sells basic arrows and crossbow arrows for mesos in case you're running low.
* A character's Battle Mode rank is displayed next to "Rank" in the Character Info window.
* You can check you Battle EXP and current Battle Points in your Character Stat window.

Fame
* The amount of fame you can acquire has been increased from -30,000-30,000 to -99,999-99,999. Your Charm EXP and even level can be increased or decreased based on your Fame


The Ice Knight - 4th January 2012
Upon entering Ice Knight mode through Battle Square, one player will be chosen at random to be the Ice Knight. The remaining players are placed on the same team to challenge the Ice Knight. Ten players are required to initiate Ice Knight mode.



Become the Ice Knight!
If you are chosen as the Ice Knight, you will be given immense power. Your strength will prevent the other players from knocking you back, and you will be able to perform a double jump that covers great distances.

As the Ice Knight attacks its enemies, the Ice Gauge will grow, represented by a number of slots. As the Ice Gauge fills up, the Ice Knight can perform a variety of devastating skills:

* Ice Chop – Swing your frosty axe to attack multiple enemies and knock them back. Cost: 5 slots.
* Ice Smash – Raise your sword to attack and freeze many foes. Cost: 20 slots.
* Ice Tempest – Cast an ice storm as an area-of-effect for continuous damage. Cost: 40 slots.
* Ice Curse – Have a chance to transform one or more enemies into snails. Cost: 60 slots.

Challengers
Can you defeat the ferocious Ice Knight? To succeed, you must combine your strength – up to 9 players can band together and share HP & MP pots to take on the Ice Knight. But, you must be quick! If after 7 minutes the Ice Knight still lives, then you have failed.
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Chaos: Age Of Triumph - Update 4 (TBA)

Capture the Flag (Possible GMS only Content)
* Experience a brand new, team-based PvP mode, exclusive to Global MapleStory!
* Will you race to steal the other team’s flag or defend your own?

* Requirement: Lv.30 or above
* Capture the Flag is a new, Global MapleStory-exclusive match type in Battle Mode, which takes place through Battle Square. Talk to Maximus to get there. He is in most towns.
* Talk to Crawson in Battle Square to compete in Capture the Flag.
* 6-12 players can compete.
* A match lasts up to 10 minutes.
* The first team to successfully capture and score with the opposing team's flag three times wins, ending the match (in the Legend tier, your team must score five times to win).

Silent Crusade
The Silent Crusade is a secret group in Maple World that specializes in eliminating especially powerful monsters.
* Requirement: Lv.36 or above
* Journey on an exciting quest line to uncover the secrets of the Silent Crusade.
* Earn access to powerful rewards available only through the Silent Crusade.
* Get to know the NPC that fights beside you throughout the quest line!
* For the first time in MapleStory, you can fight monsters in your own map! No need to change channels!
* Track down and defeat Master Monsters, more powerful versions of familiar mobs.
* The quest chain will have you battle Master Monsters that are as low as Lv.36 and as high as Lv.119.
* You will hunt many existing Master Monsters as well as several all new ones.
* Existing master monsters that show up in Silent Crusade have been removed from normal hunting fields and placed in their own unique maps.
* You can access the Master Monsters by going to the map where they normally appear and clicking on the new Master Monster Portal there. You must be in a party to enter, though you can be in a party of one (Type /makeparty in the chat bar).
* Additional Master Monsters unrelated to the Silent Crusade storyline have also been moved from their regular maps to special maps that can be reached by going through the Master Monster portals.
* After defeating a Master Monster then exiting its map, you must wait an hour before entering its Master Monster Portal again.
* Over the course of the quests, you will receive the assistance of an NPC who your character will become romanticly involved with: Starling for males, Crow for females.
Completing the quests earns you rings, EXP, and Silent Crusade coins.
* You trade in your Silent Crusade coins for higher ranking medals which open up better items for purchase in the Silent Crusade Supply Box NPC.



Crusader Codex (Possible GMS only content)
All characters will be given a Crusader Codex. It will be automatically equipped and cannot be unequipped. It starts with the stats +1 STR/INT/DEX/LUK.
* Collect cards and create sets to earn awesome rewards like set bonuses and medals!
* Each mob type drops a different card – can you find them all?
* Increased drop rates on cards allow you to complete your sets faster!
* Check out your friend’s Codex to compare your progress!
* The tab for Master Monsters and bosses will appear after you collect a card from one of them.
* Cards you haven’t collected are grayed out. Clicking on one of their these cards will show a picture of the enemy, its name, and its general location in Maple World.
* Clicking on the image of a card you have collected will show additional information, including it HP and MP, its level, its type, and all of the items that it drops.
* You only need to collect one of a type of card to have it fully recorded in the Crusader Codex.
* Collect all the cards in a set to complete that set and unlock the Set tab in the codex. For example, collect the cards from a Snail, a Blue Snail, a Red Snail, and a Shroom to complete the Victoria Island Friends set. Most sets are based on the region of Maple World where all of the enemies in it can be found.
* Some cards are in multiple sets, allowing you to complete those sets faster.
* Completed sets have Set Effects, which give you bonus stats. Click on a set in the codex to see its effect, which is displayed below the set's score.
* You can see which Set Effect you currently have by hovering over the Crusader Codex in your Equipment Inventory, or by going to the Set tab in the codex.
* Each set is worth a certain score. As you obtain higher scores the base stats of the Crusader Codex will increase. Higher scores will also unlock medals.
* There are neither sets for nor cards to collect in Masteria, Singapore, or Malaysia.



Mounts:
Soaring Mount
* Requirement: Lv.120 or above
* Several existing mounts and some new mounts can now fly if you obtain the Soaring Mount skill.
* Characters Lv.120 or above will receive a light bulb notification of their heads with the Let's fly in the sky! quest from Matada.
* Matada is in Crimson Sky Dock. To get there, go to Minar Forest, travel to The Forest That Disappeared, then take the portal at the bottom right.
* Completing this quest requires 50 million mesos.
* After completing the quest, you will have the Soaring Mount skill.
* To activate the skill, press an arrow key and the jump key together. You must be on a mount that can fly for the skill to activate.
- Level 1 : 1 second
- Level 2 : 5 seconds
- Level 3 : 15 seconds
- Level 4 : 30 seconds
- Level 5 : 45 seconds
- Level 6 : 60 seconds
- Level 7 : 120 seconds
- Level 8 : 180 seconds
- Level 9 : 300 seconds
- Level 10 : continuous flight


Four Passenger Mount (Possible GMS only content)
* Up to four players can ride in the Highway Patrol Car, which can be obtained through the Mount Gachapon (see the Cash Shop section for Mount Gachapon details).
* Double click the Highway Patrol Car icon in the Use section of your item inventory in order for it to appear in your Skill Inventory.
* To activate the Highway Patrol Car skill, double click it in your Skill Inventory. It can also be assigned to a hot key.
* To add passengers, be next to the player you wish to add, right click them, and select the option to allow them to ride.
* The other player must confirm that they wish to be a passenger.
* Passengers will dismount if they jump or use the left or right arrow.
* If the HP of a player reaches 0 while riding, that player will dismount.
* All riders dismount if the driver cancels the skill.
* The driver can force any passenger to dismount by right clicking them and selecting the kick option.
* All riders' pets will return to their inventories upon activating the skill or upon accepting the ride request.
* You can remain riding together through portals. A message will be displayed if a passenger has yet to arrive. Passengers will dismount if the mount is too far from the portal by the time they arrive in the map.


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-If you have anything to add, just poke me and ill add it

5th December 2011
Age Of Heroes
Age Of Artisans

21st December 2011
Age Of Battle

4th January 2012
Ice Knight"

TBA
Age Of Triumph

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Joncwl
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